⌂Starsiege: Tribes Community Archive

StaticShapeData DeployableWall community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
50%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB2 modsspread
maxDamage206.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

shapeFile "newdoor5", debrisId defaultDebrisSmall, damageSkinData "objectDamageSkins", shadowDetailMask 16, explosionId debrisExpMedium, visibleToSensor true, mapFilter 4, description "Deployable Wall"

All 2 variants

A 2 mods the most-shipped version
shapeFile"newdoor5"
debrisIddefaultDebrisSmall
maxDamage20
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Deployable Wall"
B 2 mods maxDamage 6.5
shapeFile"newdoor5"
debrisIddefaultDebrisSmall
maxDamage6.5
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Deployable Wall"