StaticShapeData EnergyFieldGenerator community-made
Not part of the retail game. No Dynamix version of this name exists.
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| triggerRadius | — | — | 40 | 1 vals |
| description | "Energy Field Generator" | "Energy Field Generator" | "Evergy Field Generator" | 2 vals |
| disableCollision | — | — | true | 1 vals |
| mapFilter | 4 | 4 | — | 1 vals |
| mapIcon | "M_generator" | "M_generator" | — | 1 vals |
| maxDamage | 2.0 | 6.0 | 2.0 | 2 vals |
| shadowDetailMask | 16 | 16 | — | 1 vals |
| visibleToSensor | true | true | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (5)
shapeFile "generator_p", debrisId flashDebrisSmall, sfxAmbient SoundGeneratorPower, damageSkinData "objectDamageSkins", explosionId flashExpMedium
All 3 variants
A 1 mods the most-shipped version
| description | "Energy Field Generator" |
|---|---|
| shapeFile | "generator_p" |
| debrisId | flashDebrisSmall |
| sfxAmbient | SoundGeneratorPower |
| maxDamage | 2.0 |
| mapIcon | "M_generator" |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 16 |
| explosionId | flashExpMedium |
| visibleToSensor | true |
| mapFilter | 4 |
B 1 mods maxDamage 6.0
| description | "Energy Field Generator" |
|---|---|
| shapeFile | "generator_p" |
| debrisId | flashDebrisSmall |
| sfxAmbient | SoundGeneratorPower |
| maxDamage | 6.0 |
| mapIcon | "M_generator" |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 16 |
| explosionId | flashExpMedium |
| visibleToSensor | true |
| mapFilter | 4 |
C 1 mods triggerRadius 40 · description "Evergy Field Generator" · disableCollision true · no mapFilter
| description | "Evergy Field Generator" |
|---|---|
| shapeFile | "generator_p" |
| debrisId | flashDebrisSmall |
| sfxAmbient | SoundGeneratorPower |
| maxDamage | 2.0 |
| damageSkinData | "objectDamageSkins" |
| explosionId | flashExpMedium |
| triggerRadius | 40 |
| disableCollision | true |