⌂Starsiege: Tribes Community Archive

StaticShapeData HoverPad community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
className—"Platforms"1 vals
damageSkinData—"objectDamageSkins"1 vals
lightRadius—12.01 vals
lightType—21 vals
maxEnergy—2001 vals
debrisIddefaultDebrisSmallflashDebrisLarge2 vals
explosionId—mortarExp1 vals
isTranslucentfalsetrue2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

6 more properties that differ

lightColor, mapFilter, maxDamage, shapeFile, side, visibleToSensor

Same in all 2 variants (1)

description "Hover Pad"

All 2 variants

A 1 mods the most-shipped version
shapeFile"elevator16x16_octo"
debrisIddefaultDebrisSmall
maxDamage8.0
isTranslucentfalse
description"Hover Pad"
Shipped by: Specialist
B 1 mods className "Platforms" · damageSkinData "objectDamageSkins" · lightRadius 12.0 · lightType 2
className"Platforms"
damageSkinData"objectDamageSkins"
shapeFile"elevator_6x6_octagon"
maxDamage50
maxEnergy200
mapFilter2
visibleToSensorfalse
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Hover Pad"
Shipped by: renegadez