StaticShapeData JailWall community-made
Not part of the retail game. No Dynamix version of this name exists.
15mods
2variants
93%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 15 mods; the most-shipped one is in 93% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (4)
shapeFile "forcefield", debrisId defaultDebrisLarge, visibleToSensor true, isTranslucent true
All 2 variants
A 14 mods the most-shipped version
| shapeFile | "forcefield" |
|---|---|
| debrisId | defaultDebrisLarge |
| maxDamage | 50000 |
| visibleToSensor | true |
| isTranslucent | true |
Shipped by: Annihilation 3 (March 2009)Annihilation 3 Beta (patched)Annihilation 3 (June 2007)Annihilation 2.0 BETA (May 16, 2002)Annihilation 2.0 BETA (May 20, 2002)Annihilation 3 St. Patrick's Day 2007Annihilation 3 St. Patrick's Day 2009Annihilation_vAG1Annihilation 2.0 BETA (May 13, 2002)Annihilation 2.0 BETA (May 14, 2002)Annihilation 2.0 BETAApteryx_V2UltraGZHQUltraGZHQBeta
B 1 mods description "Jail Tower" · maxDamage 75
| shapeFile | "forcefield" |
|---|---|
| debrisId | defaultDebrisLarge |
| maxDamage | 75 |
| visibleToSensor | true |
| isTranslucent | true |
| description | "Jail Tower" |
Shipped by: TotalAnnihilation