⌂Starsiege: Tribes Community Archive

StaticShapeData jLargeForceField community-made

Not part of the retail game. No Dynamix version of this name exists.

38mods
5variants
84%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABCDE

5 variants across 38 mods; the most-shipped one is in 84% of them — almost everyone ships the same version.

What the variants disagree about

propertyA32 modsB3 modsC2 modsD1 modsE1 modsspread
maxDamage200.05.0200.0 * $Nappy::StaticShapeStrength10.01.05 vals
description"Jail Cell Door""Jail Cell Door""Jail Cell Door""Spy Box Door""Jail Cell Door"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

Same in all 5 variants (13)

className "LargeForceField", damageSkinData "objectDamageSkins", shapeFile "ForceField", maxEnergy 200, mapFilter 2, visibleToSensor true, explosionId mortarExp, debrisId flashDebrisLarge, lightRadius 12.0, lightType 2, lightColor {1.0,0.2,0.2}, side "single", isTranslucent true

All 5 variants

A 32 mods the most-shipped version
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"ForceField"
maxDamage200.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Jail Cell Door"
B 3 mods maxDamage 5.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"ForceField"
maxDamage5.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Jail Cell Door"
C 2 mods maxDamage 200.0 * $Nappy::StaticShapeStrength
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"ForceField"
maxDamage200.0 * $Nappy::StaticShapeStrength
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Jail Cell Door"
Shipped by: Nappy6nappymod
D 1 mods description "Spy Box Door" · maxDamage 10.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"ForceField"
maxDamage10.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Spy Box Door"
Shipped by: Meltdown_2.15
E 1 mods maxDamage 1.0
className"LargeForceField"
damageSkinData"objectDamageSkins"
shapeFile"ForceField"
maxDamage1.0
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
description"Jail Cell Door"
Shipped by: Nappy-C-Builder