⌂Starsiege: Tribes Community Archive

StaticShapeData NeuroCannon community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
83%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 6 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.

What the variants disagree about

propertyA5 modsB1 modsspread
className"Decoration""Turret"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

description "Neuro Basher", shapeFile "mortargun", debrisId flashDebrisMedium, maxDamage 1.5, visibleToSensor true, mapFilter 4, mapIcon "M_generator", damageSkinData "objectDamageSkins", shadowDetailMask 16, explosionId flashExpMedium

All 2 variants

A 5 mods the most-shipped version
description"Neuro Basher"
shapeFile"mortargun"
className"Decoration"
debrisIdflashDebrisMedium
maxDamage1.5
visibleToSensortrue
mapFilter4
mapIcon"M_generator"
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIdflashExpMedium
B 1 mods className "Turret"
description"Neuro Basher"
shapeFile"mortargun"
className"Turret"
debrisIdflashDebrisMedium
maxDamage1.5
visibleToSensortrue
mapFilter4
mapIcon"M_generator"
damageSkinData"objectDamageSkins"
shadowDetailMask16
explosionIdflashExpMedium
Shipped by: TotalAnnihilation