StaticShapeData SoundPoint community-made
Not part of the retail game. No Dynamix version of this name exists.
10mods
2variants
60%agreement
◨ In-game configuration
This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 10 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (2)
maxDamage 999.0, isTranslucent "True"
All 2 variants
A 6 mods the most-shipped version
| shapeFile | "bullet" |
|---|---|
| maxDamage | 999.0 |
| isTranslucent | "True" |
B 5 mods shapeFile "invisable"
| shapeFile | "invisable" |
|---|---|
| maxDamage | 999.0 |
| isTranslucent | "True" |