⌂Starsiege: Tribes Community Archive

StaticShapeData ssFloatingPad community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
maxDamage20.04.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (6)

shapeFile "elevator_6x6_octagon", explosionId LargeShockwave, debrisId defaultDebrisLarge, visibleToSensor true, damageSkinData "objectDamageSkins", description "FloatingPad"

All 2 variants

A 1 mods the most-shipped version
shapeFile"elevator_6x6_octagon"
explosionIdLargeShockwave
debrisIddefaultDebrisLarge
maxDamage20.0
visibleToSensortrue
damageSkinData"objectDamageSkins"
description"FloatingPad"
Shipped by: tribalcombat
B 1 mods maxDamage 4.0
shapeFile"elevator_6x6_octagon"
explosionIdLargeShockwave
debrisIddefaultDebrisLarge
maxDamage4.0
visibleToSensortrue
damageSkinData"objectDamageSkins"
description"FloatingPad"