TurretData AntiAirCraftTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (25)
className "Turret", shapeFile "camera", projectileType BarrageBolt, maxEnergy 35, minGunEnergy 30, maxGunEnergy 25, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 2.2, speed 5, speedModifier 4.1, range 325, visibleToSensor true, dopplerVelocity 1.5, castLOS true, supression false, mapFilter 2, mapIcon "remoteturret", debrisId flashDebrisMedium, shieldShapeName "shield_medium", fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, whirSound SoundMissileTurretTurn, explosionId flashExpMedium, description "Anti-Aircraft Turret"
Neighbourhood
Points at
| projectileType | SeekingMissileData BarrageBolt | 3 mods |
All 2 variants
A 2 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | BarrageBolt |
| maxDamage | 1.0 |
| maxEnergy | 35 |
| minGunEnergy | 30 |
| maxGunEnergy | 25 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2.2 |
| speed | 5 |
| speedModifier | 4.1 |
| range | 325 |
| visibleToSensor | true |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "remoteturret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |
B 1 mods maxDamage 1.2
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | BarrageBolt |
| maxDamage | 1.2 |
| maxEnergy | 35 |
| minGunEnergy | 30 |
| maxGunEnergy | 25 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2.2 |
| speed | 5 |
| speedModifier | 4.1 |
| range | 325 |
| visibleToSensor | true |
| dopplerVelocity | 1.5 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "remoteturret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield_medium" |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| whirSound | SoundMissileTurretTurn |
| explosionId | flashExpMedium |
| description | "Anti-Aircraft Turret" |