⌂Starsiege: Tribes Community Archive

TurretData DeployableBlaster community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
speed4.03.08.03 vals
fireSoundSoundRemoteTurretFireSoundFireBlasterSoundFireBlaster2 vals
maxDamage1.552.552.552 vals
speedModifier1.51.01.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (23)

className "Turret", shapeFile "camera", projectileType BlasterBolt, maxEnergy 220, minGunEnergy 6, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 0.2, range 40, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Blaster Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData BlasterBolt / RocketData BlasterBolt3 mods

All 3 variants

A 1 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeBlasterBolt
maxDamage1.55
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed4.0
speedModifier1.5
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Blaster Turret"
damageSkinData"objectDamageSkins"
Shipped by: NFSv1
B 1 mods speed 3.0 · fireSound SoundFireBlaster · maxDamage 2.55 · speedModifier 1.0
className"Turret"
shapeFile"camera"
projectileTypeBlasterBolt
maxDamage2.55
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed3.0
speedModifier1.0
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireBlaster
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Blaster Turret"
damageSkinData"objectDamageSkins"
Shipped by: nfs
C 1 mods speed 8.0 · fireSound SoundFireBlaster · maxDamage 2.55 · speedModifier 1.0
className"Turret"
shapeFile"camera"
projectileTypeBlasterBolt
maxDamage2.55
maxEnergy220
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed8.0
speedModifier1.0
range40
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireBlaster
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Blaster Turret"
damageSkinData"objectDamageSkins"
Shipped by: NFSv36B