⌂Starsiege: Tribes Community Archive

TurretData DeployablePhaseLok community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
2variants
88%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.

What the variants disagree about

propertyA7 modsB1 modsspread
speedModifier1.50.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (28)

className "Turret", shapeFile "camera", projectileType DeployablePhaseLokMissile, maxDamage 0.7, maxEnergy 100, gunRange 100, minGunEnergy 30, maxGunEnergy 20, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 4, speed 10, range 50, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_camera", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, targetableFovRatio 0.5, explosionId debrisExpMedium, description "PhaseLok", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeSeekingMissileData DeployablePhaseLokMissile8 mods

All 2 variants

A 7 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeDeployablePhaseLokMissile
maxDamage0.7
maxEnergy100
gunRange100
minGunEnergy30
maxGunEnergy20
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4
speed10
speedModifier1.5
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_camera"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
deactivateSoundSoundMissileTurretOff
targetableFovRatio0.5
explosionIddebrisExpMedium
description"PhaseLok"
damageSkinData"objectDamageSkins"
B 1 mods speedModifier 0.0
className"Turret"
shapeFile"camera"
projectileTypeDeployablePhaseLokMissile
maxDamage0.7
maxEnergy100
gunRange100
minGunEnergy30
maxGunEnergy20
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4
speed10
speedModifier0.0
range50
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_camera"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
deactivateSoundSoundMissileTurretOff
targetableFovRatio0.5
explosionIddebrisExpMedium
description"PhaseLok"
damageSkinData"objectDamageSkins"
Shipped by: Shifter_01