⌂Starsiege: Tribes Community Archive

TurretData DeployablePlasmaTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

27mods
10variants
56%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFGH+2

10 variants across 27 mods; the most-shipped one is in 56% of them — one version dominates.

What the variants disagree about

propertyA15 modsB2 modsC2 modsD2 modsE2 modsspread
className"Turret""Turret""Turret""Turret""SelfPoweredTurret"2 vals
projectileTypePlasmachargePlasmachargeFusionBoltFusionBoltPlasmacharge5 vals
maxEnergy2005002001002005 vals
speed4.024.02.04.03 vals
maxGunEnergy656663 vals
minGunEnergy7567575754 vals
maxDamage1.011.02.51.05 vals
speedModifier1.521.52.01.53 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

8 more properties that differ

debrisId, description, explosionId, range, reloadDelay, sequenceSound[0], shadowDetailMask, shieldShapeName

Same in all 10 variants (11)

shapeFile "hellfiregun", visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, whirSound SoundPlasmaTurretTurn, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeRocketData Plasmacharge20 mods
projectileTypeBulletData FusionBolt / RocketData FusionBolt4 mods
projectileTypeRocketData Shock / ItemData Shock / BulletData Shock2 mods
projectileTypeRocketData DepPlasCharge1 mods
projectileTypeLaserData LightLaser1 mods

All 10 variants

A 15 mods the most-shipped version
className"Turret"
shapeFile"hellfiregun"
projectileTypePlasmacharge
maxDamage1.0
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.8
speed4.0
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
B 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · speed 2
className"Turret"
shapeFile"hellfiregun"
projectileTypePlasmacharge
maxDamage1
maxEnergy500
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.1
speed2
speedModifier2
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
C 2 mods projectileType FusionBolt · description "Remote Turret"
className"Turret"
shapeFile"hellfiregun"
projectileTypeFusionBolt
maxDamage1.0
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.8
speed4.0
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Remote Turret"
damageSkinData"objectDamageSkins"
Shipped by: AllianceXK_1.4.5
D 2 mods projectileType FusionBolt · maxEnergy 100 · speed 2.0 · debrisId defaultDebrisMedium
maxDamage2.5
maxEnergy100
minGunEnergy75
maxGunEnergy6
reloadDelay0.8
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
range110
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
visibleToSensortrue
debrisIddefaultDebrisMedium
className"Turret"
shapeFile"hellfiregun"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeFusionBolt
damageSkinData"objectDamageSkins"
shadowDetailMask8
explosionIdLargeShockwave
description"Plasma Turret"
E 2 mods className "SelfPoweredTurret"
className"SelfPoweredTurret"
shapeFile"hellfiregun"
projectileTypePlasmacharge
maxDamage1.0
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.8
speed4.0
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
F 1 mods projectileType DepPlasCharge · maxEnergy 50 · minGunEnergy 1 · maxDamage 0.5
className"Turret"
shapeFile"hellfiregun"
projectileTypeDepPlasCharge
maxDamage0.5
maxEnergy50
minGunEnergy1
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.8
speed4.0
speedModifier1.5
range1
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
Shipped by: Gundam
G 1 mods projectileType LightLaser · maxEnergy 140 · maxGunEnergy 10 · minGunEnergy 55
className"Turret"
shapeFile"hellfiregun"
projectileTypeLightLaser
maxDamage1.0
maxEnergy140
minGunEnergy55
maxGunEnergy10
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay1.0
speed4.0
speedModifier1.5
range75
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Laser Turret"
damageSkinData"objectDamageSkins"
Shipped by: Apteryx_V2
H 1 mods projectileType Shock · maxDamage 1.5 · range 200 · reloadDelay 1.0
className"Turret"
shapeFile"hellfiregun"
projectileTypeShock
maxDamage1.5
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay1.0
speed4.0
speedModifier1.5
range200
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
Shipped by: tiz19
I 1 mods projectileType Shock · maxDamage 1.5 · range 60 · reloadDelay 1.0
className"Turret"
shapeFile"hellfiregun"
projectileTypeShock
maxDamage1.5
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay1.0
speed4.0
speedModifier1.5
range60
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Plasma Turret"
damageSkinData"objectDamageSkins"
Shipped by: ravenstorm
J 1 mods description "Remote Plasma Turret" · maxDamage 0.5 · range 200 · reloadDelay 0.5
className"Turret"
shapeFile"hellfiregun"
projectileTypePlasmacharge
maxDamage0.5
maxEnergy200
minGunEnergy75
maxGunEnergy6
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay0.5
speed4.0
speedModifier1.5
range200
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundPlasmaTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Remote Plasma Turret"
damageSkinData"objectDamageSkins"
Shipped by: TotalAnnihilation