TurretData DeployablePlasmaTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
27mods
10variants
56%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
10 variants across 27 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
| property | A15 mods | B2 mods | C2 mods | D2 mods | E2 mods | spread |
|---|
| className | "Turret" | "Turret" | "Turret" | "Turret" | "SelfPoweredTurret" | 2 vals |
|---|
| projectileType | Plasmacharge | Plasmacharge | FusionBolt | FusionBolt | Plasmacharge | 5 vals |
|---|
| maxEnergy | 200 | 500 | 200 | 100 | 200 | 5 vals |
|---|
| speed | 4.0 | 2 | 4.0 | 2.0 | 4.0 | 3 vals |
|---|
| maxGunEnergy | 6 | 5 | 6 | 6 | 6 | 3 vals |
|---|
| minGunEnergy | 75 | 6 | 75 | 75 | 75 | 4 vals |
|---|
| maxDamage | 1.0 | 1 | 1.0 | 2.5 | 1.0 | 5 vals |
|---|
| speedModifier | 1.5 | 2 | 1.5 | 2.0 | 1.5 | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
8 more properties that differ
debrisId, description, explosionId, range, reloadDelay, sequenceSound[0], shadowDetailMask, shieldShapeName
Same in all 10 variants (11)
shapeFile "hellfiregun", visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, whirSound SoundPlasmaTurretTurn, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 10 variants
A 15 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Plasmacharge |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.8 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · speed 2
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Plasmacharge |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 2 |
|---|
| speedModifier | 2 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 2 mods projectileType FusionBolt · description "Remote Turret"
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | FusionBolt |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.8 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 2 mods projectileType FusionBolt · maxEnergy 100 · speed 2.0 · debrisId defaultDebrisMedium
| maxDamage | 2.5 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| reloadDelay | 0.8 |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| range | 110 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | FusionBolt |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Plasma Turret" |
|---|
E 2 mods className "SelfPoweredTurret"
| className | "SelfPoweredTurret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Plasmacharge |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.8 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 1 mods projectileType DepPlasCharge · maxEnergy 50 · minGunEnergy 1 · maxDamage 0.5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | DepPlasCharge |
|---|
| maxDamage | 0.5 |
|---|
| maxEnergy | 50 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.8 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 1 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 1 mods projectileType LightLaser · maxEnergy 140 · maxGunEnergy 10 · minGunEnergy 55
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | LightLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 140 |
|---|
| minGunEnergy | 55 |
|---|
| maxGunEnergy | 10 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireLaser |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Laser Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 1 mods projectileType Shock · maxDamage 1.5 · range 200 · reloadDelay 1.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Shock |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 1 mods projectileType Shock · maxDamage 1.5 · range 60 · reloadDelay 1.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Shock |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 60 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 1 mods description "Remote Plasma Turret" · maxDamage 0.5 · range 200 · reloadDelay 0.5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | Plasmacharge |
|---|
| maxDamage | 0.5 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Plasma Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|