⌂Starsiege: Tribes Community Archive

TurretData ESTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

7mods
2variants
86%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 7 mods; the most-shipped one is in 86% of them — almost everyone ships the same version.

What the variants disagree about

propertyA6 modsB1 modsspread
debrisIdflashDebrisMediumElectricDebris2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (26)

className "Turret", shapeFile "camera", projectileType TerawattBullet, maxDamage 0.65, maxEnergy 60, minGunEnergy 6, maxGunEnergy 5, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 0.2, speed 10.0, speedModifier 1.5, range 350, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 100, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "[ES Turret]", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLightningData TerawattBullet7 mods

All 2 variants

A 6 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeTerawattBullet
maxDamage0.65
maxEnergy60
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed10.0
speedModifier1.5
range350
visibleToSensortrue
shadowDetailMask4
dopplerVelocity100
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"[ES Turret]"
damageSkinData"objectDamageSkins"
B 1 mods debrisId ElectricDebris
className"Turret"
shapeFile"camera"
projectileTypeTerawattBullet
maxDamage0.65
maxEnergy60
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed10.0
speedModifier1.5
range350
visibleToSensortrue
shadowDetailMask4
dopplerVelocity100
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdElectricDebris
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"[ES Turret]"
damageSkinData"objectDamageSkins"
Shipped by: Platinum