TurretData FusionTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 13 mods; the most-shipped one is in 77% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B1 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| projectileType | ChargedFusionBolt | ChargedFusionBolt | PlasmaBolt | PlasmaBolt | 2 vals |
| maxGunEnergy | 15 | 15 | 5 | 8 | 3 vals |
| maxEnergy | 100 | 100 | 60 | 60 | 2 vals |
| minGunEnergy | 75 | 75 | 6 | 6 | 2 vals |
| speed | 2.0 | 2.0 | 4.0 | 4.0 | 2 vals |
| maxDamage | 1.0 | 4.0 | 1.5 | 1.5 | 3 vals |
| range | 150 | 250 | 100 | 100 | 3 vals |
| reloadDelay | 1 | 0.25 | 0.75 | 0.75 | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
7 more properties that differ
debrisId, explosionId, sequenceSound[0], shadowDetailMask, shieldShapeName, speedModifier, whirSound
Same in all 4 variants (13)
fireSound SoundPlasmaTurretFire, activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", visibleToSensor true, className "Turret", shapeFile "hellfiregun", damageSkinData "objectDamageSkins", description "Fusion Turret"
Neighbourhood
Points at
| projectileType | RocketData ChargedFusionBolt | 11 mods |
| projectileType | BulletData PlasmaBolt / RocketData PlasmaBolt | 2 mods |
All 4 variants
A 10 mods the most-shipped version
| maxDamage | 1.0 |
|---|---|
| maxEnergy | 100 |
| minGunEnergy | 75 |
| maxGunEnergy | 15 |
| reloadDelay | 1 |
| fireSound | SoundPlasmaTurretFire |
| activationSound | SoundPlasmaTurretOn |
| deactivateSound | SoundPlasmaTurretOff |
| whirSound | SoundPlasmaTurretTurn |
| range | 150 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| visibleToSensor | true |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "hellfiregun" |
| shieldShapeName | "shield_medium" |
| speed | 2.0 |
| speedModifier | 2.0 |
| projectileType | ChargedFusionBolt |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| explosionId | LargeShockwave |
| description | "Fusion Turret" |
B 1 mods maxDamage 4.0 · range 250 · reloadDelay 0.25
| maxDamage | 4.0 |
|---|---|
| maxEnergy | 100 |
| minGunEnergy | 75 |
| maxGunEnergy | 15 |
| reloadDelay | 0.25 |
| fireSound | SoundPlasmaTurretFire |
| activationSound | SoundPlasmaTurretOn |
| deactivateSound | SoundPlasmaTurretOff |
| whirSound | SoundPlasmaTurretTurn |
| range | 250 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| visibleToSensor | true |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "hellfiregun" |
| shieldShapeName | "shield_medium" |
| speed | 2.0 |
| speedModifier | 2.0 |
| projectileType | ChargedFusionBolt |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| explosionId | LargeShockwave |
| description | "Fusion Turret" |
C 1 mods projectileType PlasmaBolt · maxEnergy 60 · maxGunEnergy 5 · minGunEnergy 6
| className | "Turret" |
|---|---|
| shapeFile | "hellfiregun" |
| projectileType | PlasmaBolt |
| maxDamage | 1.5 |
| maxEnergy | 60 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.75 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 100 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisLarge |
| shieldShapeName | "shield" |
| fireSound | SoundPlasmaTurretFire |
| activationSound | SoundPlasmaTurretOn |
| deactivateSound | SoundPlasmaTurretOff |
| explosionId | flashExpMedium |
| description | "Fusion Turret" |
| damageSkinData | "objectDamageSkins" |
D 1 mods projectileType PlasmaBolt · maxEnergy 60 · maxGunEnergy 8 · minGunEnergy 6
| className | "Turret" |
|---|---|
| shapeFile | "hellfiregun" |
| projectileType | PlasmaBolt |
| maxDamage | 1.5 |
| maxEnergy | 60 |
| minGunEnergy | 6 |
| maxGunEnergy | 8 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.75 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 100 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisLarge |
| shieldShapeName | "shield" |
| fireSound | SoundPlasmaTurretFire |
| activationSound | SoundPlasmaTurretOn |
| deactivateSound | SoundPlasmaTurretOff |
| explosionId | flashExpMedium |
| description | "Fusion Turret" |
| damageSkinData | "objectDamageSkins" |