TurretData IrradiationTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
20mods
5variants
75%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 20 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
5 more properties that differ
accuFire, aimDeflection, description, fireSound, range
Same in all 5 variants (17)
shapeFile "hellfiregun", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, whirSound SoundPlasmaTurretTurn, explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 5 variants
A 15 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | IrradiationBlast |
|---|
| accuFire | false |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| aimDeflection | 0.0004 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Irradiation Cannon" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · maxDamage 1
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | IrradiationBlast |
|---|
| accuFire | false |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| aimDeflection | 0.0004 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Irradiation Cannon" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 2 mods className "SelfPoweredTurret"
| className | "SelfPoweredTurret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | IrradiationBlast |
|---|
| accuFire | false |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 1 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.05 |
|---|
| aimDeflection | 0.0004 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Irradiation Cannon" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 1 mods projectileType IonGatling · maxGunEnergy 3 · minGunEnergy 3 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | IonGatling |
|---|
| accuFire | false |
|---|
| maxDamage | 3.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 3 |
|---|
| maxGunEnergy | 3 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.1 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireBlaster |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Gatling Ion Gun" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 1 mods maxGunEnergy 6 · minGunEnergy 75 · no accuFire · range 200
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | IrradiationBlast |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 6 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.5 |
|---|
| aimDeflection | 0.0004 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Irradiation Cannon" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|