TurretData KickerTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 10 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A5 mods | B3 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| maxGunEnergy | 5 | -20 | -20 | 20 | 3 vals |
| minGunEnergy | 6 | -15 | -15 | 6 | 2 vals |
| debrisId | flashDebrisMedium | ElectricDebris | flashDebrisMedium | ElectricDebris | 2 vals |
| range | 50 | 150 | 150 | 150 | 2 vals |
| reloadDelay | 0.08 | 0.5 | 0.5 | 0.5 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (24)
className "Turret", shapeFile "remoteturret", validateShape true, validateMaterials true, projectileType KickerBullet, maxDamage 2, maxEnergy 500, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 2, speedModifier 2, visibleToSensor true, shadowDetailMask 0, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", fireSound SoundRemoteTurretFire, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "[Kicker Turret]", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | RocketData KickerBullet | 10 mods |
All 4 variants
A 5 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | KickerBullet |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.08 |
| speed | 2 |
| speedModifier | 2 |
| range | 50 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "[Kicker Turret]" |
| damageSkinData | "objectDamageSkins" |
B 3 mods maxGunEnergy -20 · minGunEnergy -15 · debrisId ElectricDebris · range 150
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | KickerBullet |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | -15 |
| maxGunEnergy | -20 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.5 |
| speed | 2 |
| speedModifier | 2 |
| range | 150 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | ElectricDebris |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "[Kicker Turret]" |
| damageSkinData | "objectDamageSkins" |
C 1 mods maxGunEnergy -20 · minGunEnergy -15 · range 150 · reloadDelay 0.5
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | KickerBullet |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | -15 |
| maxGunEnergy | -20 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.5 |
| speed | 2 |
| speedModifier | 2 |
| range | 150 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "[Kicker Turret]" |
| damageSkinData | "objectDamageSkins" |
D 1 mods maxGunEnergy 20 · debrisId ElectricDebris · range 150 · reloadDelay 0.5
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| validateShape | true |
| validateMaterials | true |
| projectileType | KickerBullet |
| maxDamage | 2 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 20 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.5 |
| speed | 2 |
| speedModifier | 2 |
| range | 150 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | ElectricDebris |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "[Kicker Turret]" |
| damageSkinData | "objectDamageSkins" |