TurretData RockT community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 6 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (25)
maxEnergy 120, minGunEnergy 74, maxGunEnergy 74, range 300, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId defaultDebrisLarge, className "Turret", shapeFile "missileturret", shieldShapeName "shield_medium", speed 4.0, speedModifier 2.0, projectileType TurretMissile, fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, damageSkinData "objectDamageSkins", shadowDetailMask 8, targetableFovRatio 0.5, explosionId LargeShockwave, description "Rocket Turret"
Neighbourhood
Points at
| projectileType | SeekingMissileData TurretMissile | 6 mods |
All 2 variants
A 5 mods the most-shipped version
| maxDamage | 0.8 |
|---|---|
| maxEnergy | 120 |
| minGunEnergy | 74 |
| maxGunEnergy | 74 |
| range | 300 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisLarge |
| className | "Turret" |
| shapeFile | "missileturret" |
| shieldShapeName | "shield_medium" |
| speed | 4.0 |
| speedModifier | 2.0 |
| projectileType | TurretMissile |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| targetableFovRatio | 0.5 |
| explosionId | LargeShockwave |
| description | "Rocket Turret" |
B 1 mods maxDamage 1
| maxDamage | 1 |
|---|---|
| maxEnergy | 120 |
| minGunEnergy | 74 |
| maxGunEnergy | 74 |
| range | 300 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisLarge |
| className | "Turret" |
| shapeFile | "missileturret" |
| shieldShapeName | "shield_medium" |
| speed | 4.0 |
| speedModifier | 2.0 |
| projectileType | TurretMissile |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| targetableFovRatio | 0.5 |
| explosionId | LargeShockwave |
| description | "Rocket Turret" |