TurretData Strike0 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A4 mods | B2 mods | spread |
|---|---|---|---|
| projectileType | HavocStrike0 | ThunderStruckStrike0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (23)
maxDamage 1.0, maxEnergy 200, minGunEnergy 5, maxGunEnergy 10, range 330, visibleToSensor false, dopplerVelocity 0, castLOS true, supression false, supressable false, className "Turret", shapeFile "camera", shieldShapeName "shield", speed 5.0, speedModifier 1.5, reloadDelay 0.3, explosionId scssssbo, description " ", damageSkinData "objectDamageSkins", shadowDetailMask 8, isSustained true, firingTimeMS 2000, energyRate 30.0
Neighbourhood
Points at
| projectileType | LightningData HavocStrike0 | 4 mods |
| projectileType | LightningData ThunderStruckStrike0 | 2 mods |
All 2 variants
A 4 mods the most-shipped version
| maxDamage | 1.0 |
|---|---|
| maxEnergy | 200 |
| minGunEnergy | 5 |
| maxGunEnergy | 10 |
| range | 330 |
| visibleToSensor | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | false |
| className | "Turret" |
| shapeFile | "camera" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| projectileType | HavocStrike0 |
| reloadDelay | 0.3 |
| explosionId | scssssbo |
| description | " " |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 2000 |
| energyRate | 30.0 |
B 2 mods projectileType ThunderStruckStrike0
| maxDamage | 1.0 |
|---|---|
| maxEnergy | 200 |
| minGunEnergy | 5 |
| maxGunEnergy | 10 |
| range | 330 |
| visibleToSensor | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | false |
| className | "Turret" |
| shapeFile | "camera" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| projectileType | ThunderStruckStrike0 |
| reloadDelay | 0.3 |
| explosionId | scssssbo |
| description | " " |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 2000 |
| energyRate | 30.0 |