⌂Starsiege: Tribes Community Archive

TurretData Strike0 community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
67%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsspread
projectileTypeHavocStrike0ThunderStruckStrike02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (23)

maxDamage 1.0, maxEnergy 200, minGunEnergy 5, maxGunEnergy 10, range 330, visibleToSensor false, dopplerVelocity 0, castLOS true, supression false, supressable false, className "Turret", shapeFile "camera", shieldShapeName "shield", speed 5.0, speedModifier 1.5, reloadDelay 0.3, explosionId scssssbo, description " ", damageSkinData "objectDamageSkins", shadowDetailMask 8, isSustained true, firingTimeMS 2000, energyRate 30.0

Neighbourhood

Points at

projectileTypeLightningData HavocStrike04 mods
projectileTypeLightningData ThunderStruckStrike02 mods

All 2 variants

A 4 mods the most-shipped version
maxDamage1.0
maxEnergy200
minGunEnergy5
maxGunEnergy10
range330
visibleToSensorfalse
dopplerVelocity0
castLOStrue
supressionfalse
supressablefalse
className"Turret"
shapeFile"camera"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypeHavocStrike0
reloadDelay0.3
explosionIdscssssbo
description" "
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS2000
energyRate30.0
B 2 mods projectileType ThunderStruckStrike0
maxDamage1.0
maxEnergy200
minGunEnergy5
maxGunEnergy10
range330
visibleToSensorfalse
dopplerVelocity0
castLOStrue
supressionfalse
supressablefalse
className"Turret"
shapeFile"camera"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypeThunderStruckStrike0
reloadDelay0.3
explosionIdscssssbo
description" "
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS2000
energyRate30.0