TurretData tdMRL community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (27)
maxDamage 0.75, maxEnergy 100, minGunEnergy 6, maxGunEnergy 6, range 145, gunRange 145, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId defaultDebrisLarge, className "Turret", shapeFile "missileturret", shieldShapeName "shield_medium", speed 20.0, speedModifier 2.0, projectileType miniRocket, fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, damageSkinData "objectDamageSkins", shadowDetailMask 8, targetableFovRatio 0.5, explosionId LargeShockwave, description "MRL"
Neighbourhood
Points at
| projectileType | RocketData miniRocket | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| maxDamage | 0.75 |
|---|---|
| maxEnergy | 100 |
| minGunEnergy | 6 |
| maxGunEnergy | 6 |
| range | 145 |
| gunRange | 145 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisLarge |
| className | "Turret" |
| shapeFile | "missileturret" |
| shieldShapeName | "shield_medium" |
| speed | 20.0 |
| speedModifier | 2.0 |
| projectileType | miniRocket |
| reloadDelay | 0.8 |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| targetableFovRatio | 0.5 |
| explosionId | LargeShockwave |
| description | "MRL" |
B 1 mods reloadDelay 0.9
| maxDamage | 0.75 |
|---|---|
| maxEnergy | 100 |
| minGunEnergy | 6 |
| maxGunEnergy | 6 |
| range | 145 |
| gunRange | 145 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisLarge |
| className | "Turret" |
| shapeFile | "missileturret" |
| shieldShapeName | "shield_medium" |
| speed | 20.0 |
| speedModifier | 2.0 |
| projectileType | miniRocket |
| reloadDelay | 0.9 |
| fireSound | SoundMissileTurretFire |
| activationSound | SoundMissileTurretOn |
| deactivateSound | SoundMissileTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| targetableFovRatio | 0.5 |
| explosionId | LargeShockwave |
| description | "MRL" |