SensorData DeployablePulseSensor
{
	description = "Remote Pulse Sensor";
	className = "DeployableSensor";
	shapeFile = "radar_small";
	shadowDetailMask = 4;
	visibleToSensor = true;
	sequenceSound[0] = { "deploy", SoundActivateMotionSensor };
	damageLevel = {0.8, 1.0};
	maxDamage = 1.0;
//   explosionId = DebrisExp;
	debrisId = flashDebrisSmall;
	range = 200;
	castLOS = true;
	supression = false;
	mapFilter = 4;
	mapIcon = "M_Radar";
};
