exec(TRabbit);
//--- export object begin ---//
instant SimGroup "MissionGroup" {
	instant SimGroup "Volumes" {
		instant SimVolume "InterfaceVol" {
			fileName = "Interface.vol";
		};
		instant SimVolume "entities" {
			fileName = "Entities.vol";
		};
		instant SimVolume "World" {
			fileName = "iceWorld.vol";
		};
		instant SimVolume "WorldTerrain" {
			fileName = "iceTerrain.vol";
		};
		instant SimVolume "iceDML" {
			fileName = "iceDML.vol";
		};
		instant SimVolume "savanaDML" {
			fileName = "savanaDML.vol";
		};
		instant SimVolume "human1DML" {
			fileName = "human1DML.vol";
		};
		instant SimVolume "TedFile" {
			fileName = "ADishBestServedCold.ted";
		};
		instant SimVolume "MissionLighting" {
			fileName = "ADishBestServedCold.vol";
		};
	};
	instant SimGroup "World" {
		instant SimPalette "Palette" {
			fileName = "ice.day.ppl";
		};
		instant MissionCenterPos "MissionCenter" {
			x = "-53";
			y = "-622";
			w = "860";
			h = "530";
		};
	};
	instant SimGroup "Landscape" {
		instant Sky "Sky" {
			dmlName = "greysky.dml";
			skyColor = "0 0 0";
			hazeColor = "0 0 0";
			featurePosition = "0";
			size = "600";
			textures[0] = "0";
			textures[1] = "1";
			textures[2] = "2";
			textures[3] = "3";
			textures[4] = "4";
			textures[5] = "5";
			textures[6] = "6";
			textures[7] = "7";
			textures[8] = "8";
			textures[9] = "9";
			textures[10] = "10";
			textures[11] = "11";
			textures[12] = "12";
			textures[13] = "13";
			textures[14] = "14";
			textures[15] = "15";
			distance = "13000";
		};
		instant Planet "Sun" {
			fileName = "greyplanet_256.bmp";
			azimuth = "50";
			incidence = "61";
			castShadows = "True";
			useLensFlare = "False";
			intensity = "0.659949 0.659949 0.659949";
			ambient = "0.35995 0.35995 0.35995";
			size = "1000";
			distance = "5000";
		};
		instant SimTerrain "Terrain" {
			tedFileName = "ADishBestServedCold.dtf";
			visibleDistance = "500";
			hazeDistance = "450";
			hazeVerticalMin = "1.04964e-38";
			hazeVerticalMax = "7.57127e-38";
			perspectiveDistance = "50";
			screenSize = "55";
			contGravity = "0 0 -20";
			contDrag = "0";
			contHeight = "10000";
			position = "-3072 -3072 0";
			rotation = "0 0 0";
		};
	};
	instant SimGroup "Lights";
	instant SimGroup "ObserverDropPoints" {
		instant Marker "camera" {
			dataBlock = "DropPointMarker";
			name = "Blood Eagle Base";
			position = "496.062 162.627 141.703";
			rotation = "-0.299982 -0 -0.556703";
		};
		instant Marker "camera" {
			dataBlock = "DropPointMarker";
			name = "Blood Eagle Base";
			position = "161.438 -0.41029 252.338";
			rotation = "-0.399982 -0 0.556702";
		};
		instant Marker "camera" {
			dataBlock = "DropPointMarker";
			name = "Blood Eagle Base";
			position = "-371.25 -330.144 151.287";
			rotation = "-0.299984 -0 0.556701";
		};
	};
	instant SimGroup "Teams" {
		instant TeamGroup "team0" {
			skinBase = "beagle";
			teamName = "Blood Eagle";
			instant SimGroup "DropPoints" {
				instant SimGroup "Start" {
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
				};
				instant SimGroup "Random" {
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 300";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 300";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 300";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 300";
						rotation = "0 -0 -1";
					};
				};
			};
			instant SimGroup "Items" {
				instant StaticShape "Generator1" {
					dataBlock = "Generator";
					name = "Generator #1";
					position = "-490.692 -204.257 -206.751";
					rotation = "0 -0 -0.319975";
					destroyable = "False";
					deleteOnDestroy = "False";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "772 -129 435";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "3 -591 435";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "407 -379 350";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
			};
		};
			instant Marker "Map Marker1" {
				dataBlock = "MapMarker";
				name = "Team 1 Spawn";
				position = "772 -129 162.972";
				rotation = "0 0 0";
			};
			instant Marker "Map Marker1" {
				dataBlock = "MapMarker";
				name = "Team 2 Spawn";
				position = "3 -591 162.972";
				rotation = "0 0 0";
			};
			instant Marker "Map Marker1" {
				dataBlock = "MapMarker";
				name = "Carrot Flag";
				position = "407 -379 162";
				rotation = "0 0 0";
			};
		instant TeamGroup "team1" {
			instant SimGroup "DropPoints" {
				skinBase = "swolf";
				teamName = "Starwolf";
				instant SimGroup "Start" {
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 450";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 450";
						rotation = "0 -0 2";
					};
				};
				instant SimGroup "Random" {
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 300";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "3 -591 300";
						rotation = "0 -0 -1";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 300";
						rotation = "0 -0 2";
					};
					instant Marker "Drop Point1" {
						dataBlock = "DropPointMarker";
						name = "";
						position = "772 -129 300";
						rotation = "0 -0 2";
					};
				};
			};
			instant SimGroup "Items" {
				instant StaticShape "Generator1" {
					dataBlock = "Generator";
					name = "Generator #1";
					position = "-490.692 -204.257 -206.751";
					rotation = "0 -0 -0.319975";
					destroyable = "False";
					deleteOnDestroy = "False";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "772 -124 435";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "3 -594 435";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
				instant Sensor "Sensor1" {
					dataBlock = "PulseSensor";
					name = "Pulse Sensor";
					position = "407 -374 350";
					rotation = "0 -0 1.59409";
					destroyable = "False";
					deleteOnDestroy = "False";
					shieldStrength = "0.0299999";
				};
			};
		};
	};
	instant TeamGroup "team2" {
			instant SimGroup "Object group for flag" {
				instant StaticShape "Stand1" {
					dataBlock = "FlagStand";
					name = "";
					position = "407 -379 100.625";
					rotation = "0 0 0";
					destroyable = "True";
					deleteOnDestroy = "False";
					locked = "0";
				};
				instant Item "flag1" {
					dataBlock = "flag";
					name = "";
					position = "407 -379 100.6525";
					rotation = "0 -0 0.722887";
					destroyable = "True";
					deleteOnDestroy = "False";
					rotates = "False";
					collideable = "False";
					count = "1";
					caps7 = "0";
					caps6 = "0";
					caps5 = "0";
					caps4 = "0";
					caps3 = "0";
					caps2 = "0";
					caps1 = "0";
					caps0 = "0";
					enemyCaps = "0";
					holdingTeam = "-1";
					carrier = "-1";
					pickupSequence = "0";
					atHome = "true";
					originalPosition = "407 -379 100.6525";
					scoreValue = "1";
					objectiveLine = "11";
				};
				instant InteriorShape "DSSfloatingpad1" {
					fileName = "DSSfloatingPad.0.dis";
					isContainer = "1";
					position = "407 -379 83.2";
					rotation = "0 0 0";
					lightParams = "9 0.700000 1 0.700000 1 0.700000 1 0.700000 1 0.700000 1 0.700000 1 0.700000 1 0.700000 1 0.700000 1 ";
				};
			};
		};
	};

//--- export object end ---//
$teamScoreLimit = 1500;
$Game::missionType = "TRabbit";
$cdTrack = 3;
$cdPlayMode = 1;
