Install instructions:
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-Launch your tribes.exe, at the bottom right in game look at your version number.
-Extract either the version 1.11 or 1.40 files.

For 1.11:
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-Extract the Missions .mis and .dsc files into Tribes/Base/Missions folder.
-Move GoldenEyeSkins.vol into Tribes/Base/Skins folder.
-Move the other .VOL files into Tribes/Base folder.
(caves0.vol, complex0.vol, egyptian0.vol, facilityfull0.vol, ge.vol, grid0.vol, library0.vol, pd.vol, temple0.vol)

For 1.40:
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-Extract the Missions .mis and .dsc files into Tribes/Base/Missions folder.
-Move GoldenEyeSkins.vol into Tribes/Base/Skins folder.
-Move the other .ZIP files into Tribes/Base folder. Do not extract them.
(caves0.zip, complex0.zip, egyptian0.zip, facilityfull0.zip, ge.zip, grid0.zip, library0.zip, pd.zip, temple0.zip)

Update:
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Added flags, start and respawn points for two teams, objectives, inventory stations, generators, base logos etc.
Removed skies, reduced visible distance and adjusted fog to help fps.
Added mission briefings and message all messages when the maps start with quotes from GoldenEye 007.
Converted Library to the three maps in GoldenEye: Basement, Stack and Library. Basement is downstairs, Stack is upstairs and Library uses both levels.

Maps:
GoldenEye007Basement
GoldenEye007Caves 
GoldenEye007Complex
GoldenEye007Egyptian
GoldenEye007Facility
GoldenEye007Grid
GoldenEye007Library
GoldenEye007Stack
GoldenEye007Temple

'Grid' is the only map that is actually from Perfect Dark and not a Goldeneye 007 map.
'Complex' is a map from GoldenEye 007, but also made a re-appearance in Perfect Dark.

Credits:
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Goldeneye 007 and Perfect Dark developed by Rare and published by Nintendo, Rare, Nintendo of America Inc. 1995-2000
Starsiege: Tribes developed by Dynamix and published by Sierra 1998.
GoldenEye 007 N64 maps originally ported to Starsiege Tribes by L. Spiro.