$Spoonbot::SPOONBOTCSLOADED = True;   // DO NOT CHANGE THIS LINE!!!

// This file will set up a fixed set of bots which are spawned automatically
// so you can have a dedicated server running without users having to spawn bots.

$Spoonbot::DebugMode = False;
$Spoonbot::AutoSpawn = False;			//== Automatic bot-spawning on
$Spoonbot::BotTree_Design = False;		//== Enables Bot tree design mode
$SpoonBot::BotTree_MaxAutoCalc = 10;		//== Threshhold after which auto route generation is disabled.
 
$Spoonbot::UserMenu = True;			//== Users may add/remove bots via menu
$Spoonbot::BotChat = True;			//== If the bot's chat messages annoy you, you can turn them off here.

$BotTree::DebugMode = False;
    

$Spoonbot::RespawnDelay = 10;		//== How many seconds until bots respawn after being killed?
$Spoonbot::IQ = 100;				//== The IQ controls the bot's overall skill, like targeting precision, speed, etc.
$Spoonbot::ThinkingInterval = 1;	//== Interval in sec between which bots will "reconsider" their situation
								 //== NOTE: RespawnDelay MUST be higher than ThinkingInterval


$Spoonbot::RetreatDamageLevel = 1.0;		//== Bots will retreat if damage exceeds this value. 0.0 means no damage, 1.0 means dead.
						//== To disable retreating, set to 1.0

$BotHUD::ToggleKey = "b";			//== CTRL + this key will open the BotHUD.
						//== The BotHUD displays what your bots are doing at the moment.


$Spoonbot::DefaultTeamEnergy = Infinite;		//== The default energy each team starts with. Set to "Infinite" for standard TRIBES rules,
						//== or set to 1000 or similar for having to worry about cash ;-)



						//== Now, the auto-spawned bots are being set up
						//== NOTE: $Spoonbot::AutoSpawn must be "True" for this to work!!




$Spoonbot::Bot1Name = "Scotty_Guard_Roam_Male";
$Spoonbot::Bot1Team = 0;

$Spoonbot::Bot2Name = "Uhura_Sniper_Roam_Female";
$Spoonbot::Bot2Team = 0;

$Spoonbot::Bot3Name = "Chapel_Painter_Roam_Female";
$Spoonbot::Bot3Team = 0;

$Spoonbot::Bot4Name = "Spock_Demo_Roam_Male";
$Spoonbot::Bot4Team = 0;

$Spoonbot::Bot5Name = "Checkov_Mortar_Roam_Male";
$Spoonbot::Bot5Team = 0;

$Spoonbot::Bot6Name = "Sulu_Miner_Roam_Male";
$Spoonbot::Bot6Team = 0;


$Spoonbot::Bot7Name = "Shag_Guard_Roam_Male";
$Spoonbot::Bot7Team = 1;

$Spoonbot::Bot8Name = "Colleen_Sniper_Roam_Female";
$Spoonbot::Bot8Team = 1;

$Spoonbot::Bot9Name = "Exile_Painter_Roam_Male";
$Spoonbot::Bot9Team = 1;

$Spoonbot::Bot10Name = "Hunter_Demo_Roam_Male";
$Spoonbot::Bot10Team = 1;

$Spoonbot::Bot11Name = "Balto_Mortar_Roam_Male";
$Spoonbot::Bot11Team = 1;

$Spoonbot::Bot12Name = "Jenna_Miner_Roam_Female";
$Spoonbot::Bot12Team = 1;



//==========================================================================================================================================
// The following bot configurations should be used ONLY by admins who know what they are doing... This can seriously mess up the way the
// bots in Shifter/Spoon Bots work... Please make very sure of what you are doing before you alter any of these settings!!!
//==========================================================================================================================================


//================================= The following weapons are for what the bot will use when the enemy is...
//================================= The Pack is the pack that the bot will have mounted.
//================================= All items listed here **MUST** be listed in the particular bots inventory below...

//=========================== Mortar Gear
$Spoonbot::MortarMArmor  = "harmor";
$Spoonbot::MortarFArmor  = "harmor";
$Spoonbot::MortarGear[0] = "mortar";		$Spoonbot::MortarAmmo[0] = "1";
$Spoonbot::MortarGear[1] = "mortarammo";		$Spoonbot::MortarAmmo[1] = "500";
$Spoonbot::MortarGear[2] = "chaingun";		$Spoonbot::MortarAmmo[2] = "1";
$Spoonbot::MortarGear[3] = "bulletammo";		$Spoonbot::MortarAmmo[3] = "50000";
$SpoonBot::MortarGear[4] = "PlasmaGun";		$Spoonbot::MortarAmmo[4] = "1";
$SpoonBot::MortarGear[5] = "plasmaammo";		$Spoonbot::MortarAmmo[5] = "500";
$Spoonbot::MortarGear[6] = "energypack";		$Spoonbot::MortarAmmo[6] = "1";
$Spoonbot::MortarGear[7] = "";

$Spoonbot::MortarClose = "PlasmaGun"; 
$Spoonbot::MortarLong  = "mortar";
$SpoonBot::MortarJet   = "chaingun";
$Spoonbot::MortarPack  = "energypack";

//=========================== Guard Gear
$Spoonbot::GuardMArmor  = "harmor";
$Spoonbot::GuardFArmor  = "harmor";
$Spoonbot::GuardGear[0] = "mortar";		$Spoonbot::GuardAmmo[0] = "1";
$Spoonbot::GuardGear[1] = "mortarammo";		$Spoonbot::GuardAmmo[1] = "500";
$Spoonbot::GuardGear[2] = "chaingun";		$Spoonbot::GuardAmmo[2] = "1";
$Spoonbot::GuardGear[3] = "bulletammo";		$Spoonbot::GuardAmmo[3] = "50000";
$SpoonBot::GuardGear[4] = "PlasmaGun";		$Spoonbot::GuardAmmo[4] = "1";
$SpoonBot::GuardGear[5] = "plasmaammo";		$Spoonbot::GuardAmmo[5] = "500";
$Spoonbot::GuardGear[6] = "energypack";		$Spoonbot::GuardAmmo[6] = "1";
$Spoonbot::GuardGear[7] = "";

$Spoonbot::GuardClose = "PlasmaGun"; 
$Spoonbot::GuardLong  = "mortar";
$SpoonBot::GuardJet   = "chaingun";
$Spoonbot::GuardPack  = "energypack";

//=========================== Demo Gear
$SpoonBot::DemoMArmor  = "marmor";
$SpoonBot::DemoFArmor  = "mfemale";
$SpoonBot::DemoGear[0] = "PlasmaGun";		$Spoonbot::DemoAmmo[0] = "1";
$SpoonBot::DemoGear[1] = "plasmaammo";		$Spoonbot::DemoAmmo[1] = "500";
$SpoonBot::DemoGear[2] = "disclauncher";	$Spoonbot::DemoAmmo[2] = "1";
$SpoonBot::DemoGear[3] = "discammo";		$Spoonbot::DemoAmmo[3] = "500";
$SpoonBot::DemoGear[4] = "chaingun";		$Spoonbot::DemoAmmo[4] = "1";
$SpoonBot::DemoGear[5] = "bulletammo";		$Spoonbot::DemoAmmo[5] = "50000";
$SpoonBot::DemoGear[6] = "";

$Spoonbot::DemoClose = "Plasmagun";
$Spoonbot::DemoLong  = "disclauncher";
$SpoonBot::DemoJet   = "chaingun";
$Spoonbot::DemoPack  = "energypack";

//=========================== Medic Gear
$SpoonBot::MedicMArmor  = "marmor";
$SpoonBot::MedicFArmor  = "mfemale";
$SpoonBot::MedicGear[0] = "blaster";		$Spoonbot::MedicAmmo[0] = "1";
$SpoonBot::MedicGear[1] = "PlasmaGun";		$Spoonbot::MedicAmmo[1] = "1";
$SpoonBot::MedicGear[2] = "plasmaammo";		$Spoonbot::MedicAmmo[2] = "500";
$SpoonBot::MedicGear[3] = "disclauncher";	$Spoonbot::MedicAmmo[3] = "1";
$SpoonBot::MedicGear[4] = "discammo";		$Spoonbot::MedicAmmo[4] = "500";
$SpoonBot::MedicGear[5] = "repairkit";		$Spoonbot::MedicAmmo[5] = "1";
$SpoonBot::MedicGear[6] = "repairpack";		$Spoonbot::MedicAmmo[6] = "1";
$SpoonBot::MedicGear[7] = "";

$Spoonbot::MedicClose = "PlasmaGun";
$Spoonbot::MedicLong  = "disclauncher";
$SpoonBot::MedicJet   = "blaster";
$Spoonbot::MedicPack  = "repairpack";

//=========================== Miner Gear
$SpoonBot::MinerMArmor  = "larmor";
$SpoonBot::MinerFArmor  = "lfemale";
$SpoonBot::MinerGear[0] = "chaingun";		$Spoonbot::MinerAmmo[0] = "1";
$SpoonBot::MinerGear[1] = "PlasmaGun";		$Spoonbot::MinerAmmo[1] = "1";
$SpoonBot::MinerGear[2] = "plasmaammo";		$Spoonbot::MinerAmmo[2] = "500";
$SpoonBot::MinerGear[3] = "energypack";		$Spoonbot::MinerAmmo[3] = "1";
$SpoonBot::MinerGear[4] = "repairkit";		$Spoonbot::MinerAmmo[4] = "1";
$SpoonBot::MinerGear[5] = "bulletammo";		$Spoonbot::MinerAmmo[5] = "50000";
$SpoonBot::MinerGear[6] = "grenadelauncher";	$Spoonbot::MinerAmmo[6] = "1";
$SpoonBot::MinerGear[7] = "grenadeammo";	$Spoonbot::MinerAmmo[7] = "5000";
$SpoonBot::MinerGear[9] = "";

$Spoonbot::MinerClose = "PlasmaGun";
$Spoonbot::MinerLong  = "grenadelauncher";
$SpoonBot::MinerJet   = "chaingun";
$Spoonbot::MinerPack  = "energypack";

//=========================== Sniper Gear
$SpoonBot::SniperMArmor  = "larmor";
$SpoonBot::SniperFArmor  = "lfemale";
$SpoonBot::SniperGear[0] = "PlasmaGun";		$Spoonbot::SniperAmmo[0] = "1";
$SpoonBot::SniperGear[1] = "plasmaammo";	$Spoonbot::SniperAmmo[1] = "500";
$SpoonBot::SniperGear[2] = "LaserRifle";	$Spoonbot::SniperAmmo[2] = "1";
$SpoonBot::SniperGear[3] = "energypack";	$Spoonbot::SniperAmmo[3] = "1";
$SpoonBot::SniperGear[4] = "";

$Spoonbot::SniperClose = "PlasmaGun";
$Spoonbot::SniperLong  = "LaserRifle";
$SpoonBot::SniperJet   = "LaserRifle";
$Spoonbot::SniperPack  = "energypack";

//=========================== Painter Gear
$SpoonBot::PainterMArmor  = "larmor";
$SpoonBot::PainterFArmor  = "lfemale";
$SpoonBot::PainterGear[0] = "TargetingLaser";	$Spoonbot::PainterAmmo[0] = "1";
$SpoonBot::PainterGear[1] = "PlasmaGun";	$Spoonbot::PainterAmmo[1] = "1";
$SpoonBot::PainterGear[2] = "plasmaammo";	$Spoonbot::PainterAmmo[2] = "500";
$SpoonBot::PainterGear[3] = "disclauncher"; 	$Spoonbot::PainterAmmo[3] = "1";
$SpoonBot::PainterGear[4] = "discammo";		$Spoonbot::PainterAmmo[4] = "500";
$SpoonBot::PainterGear[5] = "";

$Spoonbot::PainterClose = "PlasmaGun";
$Spoonbot::PainterLong  = "TargetingLaser";
$SpoonBot::PainterJet   = "DiscLauncher";
$Spoonbot::PainterPack  = "energypack";

//=========================== Standard Gear -- Used if Bot has no preset name...
$SpoonBot::StandardMArmor  = "marmor";
$SpoonBot::StandardFArmor  = "mfemale";
$SpoonBot::StandardGear[0] = "energypack";		$Spoonbot::StandardAmmo[0] = "1";
$SpoonBot::StandardGear[1] = "PlasmaGun";		$Spoonbot::StandardAmmo[1] = "1";
$SpoonBot::StandardGear[2] = "plasmaammo";		$Spoonbot::StandardAmmo[2] = "500";
$SpoonBot::StandardGear[3] = "disclauncher";		$Spoonbot::StandardAmmo[3] = "1";
$SpoonBot::StandardGear[4] = "discammo";		$Spoonbot::StandardAmmo[4] = "500";
$SpoonBot::StandardGear[5] = "chaingun";		$Spoonbot::StandardAmmo[5] = "1";
$SpoonBot::StandardGear[6] = "bulletammo";		$Spoonbot::StandardAmmo[6] = "5000";
$SpoonBot::StandardGear[7] = "";

$Spoonbot::StandardClose = "PlasmaGun";
$Spoonbot::StandardLong  = "disclauncher";
$SpoonBot::StandardJet   = "chaingun";
$Spoonbot::StandardPack  = "energypack";
