// This is a MiniMod Macro-Plugin.
// Due to the nature of this plugin it cannot be broken down into inividual plugins.
//
// This is the set of armors and weapons from the Ideal Mod.
// Note: At the time of this plugin's release, MiniMod v.03~v.05 only supports this
//  kind of plugin in the most "BETA'ish" form. If you are not a good scriptor it is
//  NOT recommended that you play with these.
//
// Unless Macro-plugins are ported in a EXTREMELY articulate manner they cause
//  massive amounts of clashing with other plugins!!!

DebrisData JetfireBoom
{
   type      = 0;
   imageType = 0;
   
   mass       = 100.0;
   elasticity = 0.25;
   friction   = 0.5;
   center     = { 0, 0, 0 };

   //collisionMask = 0;    // default is Interior | Terrain, which is what we want
   //knockMask     = 0;

   animationSequence = -1;

   minTimeout = 3.0;
   maxTimeout = 6.0;

   explodeOnBounce = 0.3;

   damage          = 1500.0;
   damageThreshold = 100.0;

   spawnedDebrisMask     = 1;
   spawnedDebrisStrength = 90;
   spawnedDebrisRadius   = 0.2;

   spawnedExplosionID = flashExpLarge;

   p = 1;

   explodeOnRest   = True;
   collisionDetail = 0;
};