BulletData AssassinBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
2variants
75%agreement
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| muzzleVelocity | 4500.0 | 7500.0 | 2 vals |
| bulletShapeName | "smoke.dts" | "bullet.dts" | 2 vals |
| validateShape | — | true | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
explosionTag riflebulletExp, mass 0.5, collisionRadius 0.0, bulletHoleIndex 0, damageClass 0, damageValue 1.5, damageType $AssassinDamageType, aimDeflection 0.0, totalTime 2.0, inheritedVelocityScale 0.0, isVisible true, tracerPercentage 0.0, tracerLength 30, detachFromShooter false
Neighbourhood
Used by
| TurretData AssassinTurret | projectileType |
All 2 variants
A 3 mods the most-shipped version
| bulletShapeName | "smoke.dts" |
|---|---|
| explosionTag | riflebulletExp |
| mass | 0.5 |
| collisionRadius | 0.0 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1.5 |
| damageType | $AssassinDamageType |
| aimDeflection | 0.0 |
| muzzleVelocity | 4500.0 |
| totalTime | 2.0 |
| inheritedVelocityScale | 0.0 |
| isVisible | true |
| tracerPercentage | 0.0 |
| tracerLength | 30 |
| detachFromShooter | false |
B 1 mods muzzleVelocity 7500.0 · bulletShapeName "bullet.dts" · validateShape true
| bulletShapeName | "bullet.dts" |
|---|---|
| validateShape | true |
| explosionTag | riflebulletExp |
| mass | 0.5 |
| collisionRadius | 0.0 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1.5 |
| damageType | $AssassinDamageType |
| aimDeflection | 0.0 |
| muzzleVelocity | 7500.0 |
| totalTime | 2.0 |
| inheritedVelocityScale | 0.0 |
| isVisible | true |
| tracerPercentage | 0.0 |
| tracerLength | 30 |
| detachFromShooter | false |
Shipped by: ultra_mega_modinstall