⌂Starsiege: Tribes Community Archive

TurretData AssassinTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
4variants
33%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCD

4 variants across 6 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA2 modsB2 modsC1 modsD1 modsspread
projectileTypeAssassinBulletTurretRaptorprojAssassinBulletAssassinBullet2 vals
maxEnergy7530305003 vals
maxGunEnergy6022602 vals
minGunEnergy1033102 vals
speed5.02.05.05.02 vals
reloadDelay10.00.750.20.254 vals
speedModifier1.92.01.51.93 vals
description"Assasin Turret""Assassin Turret""Assassin Turret""Assasin Turret"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

6 more properties that differ

fireSound, maxDamage, pinger, range, shapeFile, supressable

Same in all 4 variants (15)

className "Turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeBulletData AssassinBullet4 mods
projectileTypeRocketData TurretRaptorproj2 mods

All 4 variants

A 2 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeAssassinBullet
maxDamage0.95
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed5.0
speedModifier1.9
range75
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Assasin Turret"
damageSkinData"objectDamageSkins"
B 2 mods projectileType TurretRaptorproj · maxEnergy 30 · maxGunEnergy 2 · minGunEnergy 3
className"Turret"
shapeFile"deptur_raptor"
projectileTypeTurretRaptorproj
maxDamage3
maxEnergy30
minGunEnergy3
maxGunEnergy2
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.75
speed2.0
speedModifier2.0
range125
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundTurRaptor
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Assassin Turret"
damageSkinData"objectDamageSkins"
C 1 mods maxEnergy 30 · maxGunEnergy 2 · minGunEnergy 3 · description "Assassin Turret"
className"Turret"
shapeFile"camera"
projectileTypeAssassinBullet
maxDamage0.95
maxEnergy30
minGunEnergy3
maxGunEnergy2
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.2
speed5.0
speedModifier1.5
range75
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Assassin Turret"
damageSkinData"objectDamageSkins"
D 1 mods maxEnergy 500 · reloadDelay 0.25
className"Turret"
shapeFile"camera"
projectileTypeAssassinBullet
maxDamage0.95
maxEnergy500
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.25
speed5.0
speedModifier1.9
range75
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Assasin Turret"
damageSkinData"objectDamageSkins"