BulletData Flamesz community-made
Not part of the retail game. No Dynamix version of this name exists.
17mods
3variants
59%agreement
3 variants across 17 mods; the most-shipped one is in 59% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (11)
bulletShapeName "tumult_large.dts", explosionTag flameEXP, damageClass 1, damageValue 0.128, damageType $FlameDamageType, kickBackStrength 0, aimDeflection 0.01, muzzleVelocity 96.0, totalTime 1, inheritedVelocityScale 1.0, isVisible True
All 3 variants
A 10 mods the most-shipped version
| bulletShapeName | "tumult_large.dts" |
|---|---|
| explosionTag | flameEXP |
| mass | 0.05 |
| damageClass | 1 |
| damageValue | 0.128 |
| damageType | $FlameDamageType |
| explosionRadius | 30 |
| kickBackStrength | 0 |
| aimDeflection | 0.01 |
| muzzleVelocity | 96.0 |
| totalTime | 1 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
B 4 mods explosionRadius 90 · mass 5.50
| bulletShapeName | "tumult_large.dts" |
|---|---|
| explosionTag | flameEXP |
| mass | 5.50 |
| damageClass | 1 |
| damageValue | 0.128 |
| damageType | $FlameDamageType |
| explosionRadius | 90 |
| kickBackStrength | 0 |
| aimDeflection | 0.01 |
| muzzleVelocity | 96.0 |
| totalTime | 1 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
C 3 mods explosionRadius 12
| bulletShapeName | "tumult_large.dts" |
|---|---|
| explosionTag | flameEXP |
| mass | 0.05 |
| damageClass | 1 |
| damageValue | 0.128 |
| damageType | $FlameDamageType |
| explosionRadius | 12 |
| kickBackStrength | 0 |
| aimDeflection | 0.01 |
| muzzleVelocity | 96.0 |
| totalTime | 1 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |