⌂Starsiege: Tribes Community Archive

BulletData IX2000Bullet community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue11.52 vals
muzzleVelocity90002000.02 vals
collisionRadius—0.01 vals
mass0.050.52 vals
totalTime12.02 vals
aimDeflection—0.01 vals
detachFromShooter—false1 vals
expRandCycle0—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

4 more properties that differ

inheritedVelocityScale, tracerLength, tracerPercentage, validateShape

Same in all 2 variants (6)

bulletShapeName "smoke.dts", explosionTag bulletExp0, bulletHoleIndex 0, damageClass 0, damageType $IX2000DamageType, isVisible true

Neighbourhood

Used by

ItemImageData IX2000ImageprojectileType

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"smoke.dts"
validateShapetrue
explosionTagbulletExp0
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue1
damageType$IX2000DamageType
muzzleVelocity9000
totalTime1
isVisibletrue
Shipped by: UltraGZHQ
B 1 mods damageValue 1.5 · muzzleVelocity 2000.0 · collisionRadius 0.0 · mass 0.5
bulletShapeName"smoke.dts"
explosionTagbulletExp0
mass0.5
collisionRadius0.0
bulletHoleIndex0
damageClass0
damageValue1.5
damageType$IX2000DamageType
aimDeflection0.0
muzzleVelocity2000.0
totalTime2.0
inheritedVelocityScale0.0
isVisibletrue
tracerPercentage0.0
tracerLength30
detachFromShooterfalse
Shipped by: UltraGZHQBeta