ItemImageData IX2000Image community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
shapeFile "sniper", mountPoint 0, mountOffset {0,0,0}, mountRotation {0, 7, 0}, weaponType 0, ammoType IX2000Ammo, projectileType IX2000Bullet, accuFire true, sfxFire ricochet2, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData IX2000 | imageType |
Points at
| projectileType | BulletData IX2000Bullet | 2 mods |
| sfxFire | SoundData ricochet2 | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0,0,0} |
| mountRotation | {0, 7, 0} |
| weaponType | 0 |
| ammoType | IX2000Ammo |
| projectileType | IX2000Bullet |
| accuFire | true |
| reloadTime | 0 |
| fireTime | 0.02 |
| sfxFire | ricochet2 |
| sfxActivate | SoundPickUpWeapon |
B 1 mods fireTime 0 · reloadTime 0.01
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| mountOffset | {0,0,0} |
| mountRotation | {0, 7, 0} |
| weaponType | 0 |
| ammoType | IX2000Ammo |
| projectileType | IX2000Bullet |
| accuFire | true |
| reloadTime | 0.01 |
| fireTime | 0 |
| sfxFire | ricochet2 |
| sfxActivate | SoundPickUpWeapon |