BulletData NeuroBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
6mods
3variants
67%agreement
3 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A4 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| damageValue | 0.0 | 0.0 | 0.3 | 2 vals |
| bulletShapeName | "bullet.dts" | "mortartrail.dts" | "bullet.dts" | 2 vals |
| validateShape | true | true | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (13)
explosionTag bulletExp0, expRandCycle 3, mass 0.05, bulletHoleIndex 0, damageClass 0, damageType $BulletDamageType, aimDeflection 0.005, muzzleVelocity 1.0, totalTime 0.01, inheritedVelocityScale 1.0, isVisible false, tracerPercentage 2.0, tracerLength 30
Neighbourhood
Used by
| TurretData NeuroTurret | projectileType |
All 3 variants
A 4 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| validateShape | true |
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.0 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 1.0 |
| totalTime | 0.01 |
| inheritedVelocityScale | 1.0 |
| isVisible | false |
| tracerPercentage | 2.0 |
| tracerLength | 30 |
B 2 mods bulletShapeName "mortartrail.dts"
| bulletShapeName | "mortartrail.dts" |
|---|---|
| validateShape | true |
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.0 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 1.0 |
| totalTime | 0.01 |
| inheritedVelocityScale | 1.0 |
| isVisible | false |
| tracerPercentage | 2.0 |
| tracerLength | 30 |
C 1 mods damageValue 0.3 · no validateShape
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.3 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 1.0 |
| totalTime | 0.01 |
| inheritedVelocityScale | 1.0 |
| isVisible | false |
| tracerPercentage | 2.0 |
| tracerLength | 30 |
Shipped by: TotalAnnihilation