BulletData PhaserRifleBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
9mods
3variants
44%agreement
3 variants across 9 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A4 mods | B3 mods | C2 mods | spread |
|---|---|---|---|---|
| damageValue | 1.0 | 1.0 | 0.7 | 2 vals |
| muzzleVelocity | 900.0 | 100.0 | 9999.0 | 3 vals |
| bulletShapeName | "plasmatrail.dts" | "bullet.dts" | "plasmatrail.dts" | 2 vals |
| explosionTag | ArmExp | PhaserRifleExplosion | ArmExp | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (9)
damageClass 0, damageType $PhaserRifleDamageType, totalTime 3.0, liveTime 2.0, lightRange 3.0, lightColor { 1, 1, 0 }, inheritedVelocityScale 0.3, isVisible True, soundId SoundJetLight
Neighbourhood
Used by
| ItemImageData PhaserRifleImage | projectileType |
All 3 variants
A 4 mods the most-shipped version
| bulletShapeName | "plasmatrail.dts" |
|---|---|
| explosionTag | ArmExp |
| damageClass | 0 |
| damageValue | 1.0 |
| damageType | $PhaserRifleDamageType |
| muzzleVelocity | 900.0 |
| totalTime | 3.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
B 3 mods muzzleVelocity 100.0 · bulletShapeName "bullet.dts" · explosionTag PhaserRifleExplosion
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | PhaserRifleExplosion |
| damageClass | 0 |
| damageValue | 1.0 |
| damageType | $PhaserRifleDamageType |
| muzzleVelocity | 100.0 |
| totalTime | 3.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
C 2 mods damageValue 0.7 · muzzleVelocity 9999.0
| bulletShapeName | "plasmatrail.dts" |
|---|---|
| explosionTag | ArmExp |
| damageClass | 0 |
| damageValue | 0.7 |
| damageType | $PhaserRifleDamageType |
| muzzleVelocity | 9999.0 |
| totalTime | 3.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |