⌂Starsiege: Tribes Community Archive

ItemImageData PhaserRifleImage community-made

Not part of the retail game. No Dynamix version of this name exists.

13mods
4variants
54%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 13 mods; the most-shipped one is in 54% of them — one version dominates.

What the variants disagree about

propertyA7 modsB3 modsC2 modsD1 modsspread
fireTime0.40.40.4—1 vals
reloadTime0.080.50.50.153 vals
minEnergy———21 vals
maxEnergy———201 vals
projectileTypePhaserRifleBulletPhaserRifleBulletPhaserRifleBulletPhaserRifleBeam2 vals
ammoTypePhaserRifleAmmoPhaserRifleAmmoPhaserRifleAmmo—1 vals
lightRadius33312 vals
lightTime1110.152 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

4 more properties that differ

lightColor, mountOffset, mountRotation, sfxReload

Same in all 4 variants (7)

shapeFile "sniper", mountPoint 0, weaponType 0, accuFire true, lightType 3, sfxFire SoundFireLaser, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData PhaserRifleimageType

Points at

projectileTypeBulletData PhaserRifleBullet / RocketData PhaserRifleBullet12 mods
projectileTypeLaserData PhaserRifleBeam1 mods
sfxFireSoundData SoundFireLaser13 mods
sfxActivateSoundData SoundPickUpWeapon13 mods

All 4 variants

A 7 mods the most-shipped version
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypePhaserRifleAmmo
projectileTypePhaserRifleBullet
accuFiretrue
reloadTime0.08
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 3 mods reloadTime 0.5 · mountOffset { 0, 0.1, -0.03 } · mountRotation { 0, 0, 0 }
shapeFile"sniper"
mountPoint0
mountOffset{ 0, 0.1, -0.03 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypePhaserRifleAmmo
projectileTypePhaserRifleBullet
accuFiretrue
reloadTime0.5
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
C 2 mods reloadTime 0.5
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypePhaserRifleAmmo
projectileTypePhaserRifleBullet
accuFiretrue
reloadTime0.5
fireTime0.4
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Hybrid XPlatinum
D 1 mods no fireTime · reloadTime 0.15 · minEnergy 2 · maxEnergy 20
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypePhaserRifleBeam
accuFiretrue
minEnergy2
maxEnergy20
reloadTime0.15
lightType3
lightRadius1
lightTime0.15
lightColor{ 0, 1, 1 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: Mayhem0.99c