⌂Starsiege: Tribes Community Archive

BulletData RailDart community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue0.060.052 vals
damageType$ReasonDamageType$BulletDamageType2 vals
muzzleVelocity650.08000.02 vals
mass0.0552 vals
aimDeflection0.0030.0042 vals
isVisibleTruefalse2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (7)

bulletShapeName "bullet.dts", explosionTag gatExp0, expRandCycle 3, bulletHoleIndex 0, damageClass 0, totalTime 1.5, inheritedVelocityScale 1.0

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTaggatExp0
expRandCycle3
mass0.05
bulletHoleIndex0
damageClass0
damageValue0.06
damageType$ReasonDamageType
aimDeflection0.003
muzzleVelocity650.0
totalTime1.5
inheritedVelocityScale1.0
isVisibleTrue
Shipped by: Talon_2.1
B 1 mods damageValue 0.05 · damageType $BulletDamageType · muzzleVelocity 8000.0 · mass 5
bulletShapeName"bullet.dts"
explosionTaggatExp0
expRandCycle3
mass5
bulletHoleIndex0
damageClass0
damageValue0.05
damageType$BulletDamageType
aimDeflection0.004
muzzleVelocity8000.0
totalTime1.5
inheritedVelocityScale1.0
isVisiblefalse