⌂Starsiege: Tribes Community Archive

BulletData ShockerBUlletAuto community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
83%agreement
AB

2 variants across 6 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.

What the variants disagree about

propertyA5 modsB1 modsspread
aimDeflection0.002990.000292 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (11)

bulletShapeName "paint.dts", explosionTag paintsplatExp, damageClass 0, damageValue 1.0, damageType $BlasterDamageType, muzzleVelocity 1000.0, totalTime 2.0, liveTime 1.125, inheritedVelocityScale 0.5, isVisible True, rotationPeriod 1

All 2 variants

A 5 mods the most-shipped version
bulletShapeName"paint.dts"
explosionTagpaintsplatExp
damageClass0
damageValue1.0
aimDeflection0.00299
damageType$BlasterDamageType
muzzleVelocity1000.0
totalTime2.0
liveTime1.125
inheritedVelocityScale0.5
isVisibleTrue
rotationPeriod1
B 1 mods aimDeflection 0.00029
bulletShapeName"paint.dts"
explosionTagpaintsplatExp
damageClass0
damageValue1.0
aimDeflection0.00029
damageType$BlasterDamageType
muzzleVelocity1000.0
totalTime2.0
liveTime1.125
inheritedVelocityScale0.5
isVisibleTrue
rotationPeriod1
Shipped by: Paintball_RS