⌂Starsiege: Tribes Community Archive

BulletData SniperRound community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue0.450.32 vals
damageType$SniperDamageType$BulletDamageType2 vals
collisionRadius—0.01 vals
aimDeflection—0.01 vals
bulletHoleIndex—01 vals
inheritedVelocityScale—0.01 vals
tracerLength—251 vals
tracerPercentage—100.01 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (7)

bulletShapeName "bullet.dts", explosionTag bulletExp0, mass 0.05, damageClass 0, muzzleVelocity 2000.0, totalTime 1, isVisible false

Neighbourhood

Used by

ItemImageData SniperRifleImageprojectileType

All 2 variants

A 2 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagbulletExp0
mass0.05
damageClass0
damageValue0.45
damageType$SniperDamageType
muzzleVelocity2000.0
totalTime1
isVisiblefalse
B 1 mods damageValue 0.3 · damageType $BulletDamageType · collisionRadius 0.0 · aimDeflection 0.0
bulletShapeName"bullet.dts"
explosionTagbulletExp0
mass0.05
collisionRadius0.0
bulletHoleIndex0
damageClass0
damageValue0.3
damageType$BulletDamageType
aimDeflection0.0
muzzleVelocity2000.0
totalTime1
inheritedVelocityScale0.0
isVisiblefalse
tracerPercentage100.0
tracerLength25
Shipped by: Asylum 2.5