BulletData SniperRound community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| damageValue | 0.45 | 0.3 | 2 vals |
| damageType | $SniperDamageType | $BulletDamageType | 2 vals |
| collisionRadius | — | 0.0 | 1 vals |
| aimDeflection | — | 0.0 | 1 vals |
| bulletHoleIndex | — | 0 | 1 vals |
| inheritedVelocityScale | — | 0.0 | 1 vals |
| tracerLength | — | 25 | 1 vals |
| tracerPercentage | — | 100.0 | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
bulletShapeName "bullet.dts", explosionTag bulletExp0, mass 0.05, damageClass 0, muzzleVelocity 2000.0, totalTime 1, isVisible false
Neighbourhood
Used by
| ItemImageData SniperRifleImage | projectileType |
All 2 variants
A 2 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| mass | 0.05 |
| damageClass | 0 |
| damageValue | 0.45 |
| damageType | $SniperDamageType |
| muzzleVelocity | 2000.0 |
| totalTime | 1 |
| isVisible | false |
B 1 mods damageValue 0.3 · damageType $BulletDamageType · collisionRadius 0.0 · aimDeflection 0.0
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| mass | 0.05 |
| collisionRadius | 0.0 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.3 |
| damageType | $BulletDamageType |
| aimDeflection | 0.0 |
| muzzleVelocity | 2000.0 |
| totalTime | 1 |
| inheritedVelocityScale | 0.0 |
| isVisible | false |
| tracerPercentage | 100.0 |
| tracerLength | 25 |
Shipped by: Asylum 2.5