BulletData TribesShell community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
2variants
67%agreement
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (11)
bulletShapeName "shield.dts", explosionTag TribesExp, damageClass 1, damageValue 1, damageType $TribesDamageType, muzzleVelocity 600, totalTime 2, liveTime 1, inheritedVelocityScale 0, isVisible True, soundId SoundJetLight
Neighbourhood
Used by
| ItemImageData TribesArmImage | projectileType |
| ItemImageData TorqueImage | projectileType |
All 2 variants
A 2 mods the most-shipped version
| bulletShapeName | "shield.dts" |
|---|---|
| explosionTag | TribesExp |
| damageClass | 1 |
| damageValue | 1 |
| damageType | $TribesDamageType |
| explosionRadius | 7 |
| muzzleVelocity | 600 |
| totalTime | 2 |
| liveTime | 1 |
| inheritedVelocityScale | 0 |
| isVisible | True |
| soundId | SoundJetLight |
B 1 mods explosionRadius 4
| bulletShapeName | "shield.dts" |
|---|---|
| explosionTag | TribesExp |
| damageClass | 1 |
| damageValue | 1 |
| damageType | $TribesDamageType |
| explosionRadius | 4 |
| muzzleVelocity | 600 |
| totalTime | 2 |
| liveTime | 1 |
| inheritedVelocityScale | 0 |
| isVisible | True |
| soundId | SoundJetLight |
Shipped by: Ultra_Renegades_VX5_Hunter