⌂Starsiege: Tribes Community Archive

ItemImageData TribesArmImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
fireTime0.030.030.042 vals
reloadTime0.030.030.042 vals
minEnergy—111 vals
maxEnergy—0.10.11 vals
ammoTypeTribesAmmo——1 vals
sfxFireSoundPlasmaTurretFireSoundPlasmaTurretFireSoundFireTorque2 vals
sfxReloadSoundDiscReload——1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

shapeFile "mortargun", mountPoint 0, mountoffset { 0, 0, -0.2 }, mountrotation { 0, 3, 0 }, weaponType 0, projectileType TribesShell, accuFire true, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TribesArmimageType

Points at

projectileTypeBulletData TribesShell3 mods
sfxFireSoundData SoundPlasmaTurretFire2 mods
sfxFireSoundData SoundFireTorque1 mods
sfxActivateSoundData SoundPickUpWeapon3 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
ammoTypeTribesAmmo
projectileTypeTribesShell
accuFiretrue
reloadTime0.03
fireTime0.03
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundDiscReload
B 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType · no sfxReload
shapeFile"mortargun"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
projectileTypeTribesShell
accuFiretrue
reloadTime0.03
fireTime0.03
minEnergy1
maxEnergy0.1
sfxFireSoundPlasmaTurretFire
sfxActivateSoundPickUpWeapon
Shipped by: Hunter
C 1 mods fireTime 0.04 · reloadTime 0.04 · minEnergy 1 · maxEnergy 0.1
shapeFile"mortargun"
mountPoint0
mountoffset{ 0, 0, -0.2 }
mountrotation{ 0, 3, 0 }
weaponType0
projectileTypeTribesShell
accuFiretrue
reloadTime0.04
fireTime0.04
minEnergy1
maxEnergy0.1
sfxFireSoundFireTorque
sfxActivateSoundPickUpWeapon