ItemImageData TribesArmImage community-made
Not part of the retail game. No Dynamix version of this name exists.
3mods
3variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (8)
shapeFile "mortargun", mountPoint 0, mountoffset { 0, 0, -0.2 }, mountrotation { 0, 3, 0 }, weaponType 0, projectileType TribesShell, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.2 } |
|---|
| mountrotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | TribesAmmo |
|---|
| projectileType | TribesShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.03 |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDiscReload |
|---|
B 1 mods minEnergy 1 · maxEnergy 0.1 · no ammoType · no sfxReload
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.2 } |
|---|
| mountrotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | TribesShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.03 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 1 mods fireTime 0.04 · reloadTime 0.04 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountoffset | { 0, 0, -0.2 } |
|---|
| mountrotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | TribesShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.04 |
|---|
| fireTime | 0.04 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundFireTorque |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|