⌂Starsiege: Tribes Community Archive

ExplosionData fire3Exp community-made

Not part of the retail game. No Dynamix version of this name exists.

31mods
3variants
74%agreement
ABC

3 variants across 31 mods; the most-shipped one is in 74% of them — one version dominates.

What the variants disagree about

propertyA23 modsB5 modsC3 modsspread
soundIdSoundJetTempSoundJetidleSoundPlayerDeath3 vals
colors[0]{ 0.4, 0.4, 1.0 }{ 0.4, 0.4, 1.0 }{ 0.0, 0.0, 0.0 }2 vals
colors[1]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 1.0, 0.63, 0.0 }2 vals
colors[2]{ 1.0, 0.95, 1.0 }{ 1.0, 0.95, 1.0 }{ 1.0, 0.63, 0.0 }2 vals
radFactors{ 0.5, 1.0, 1.0 }{ 0.5, 1.0, 1.0 }{ 0.0, 1.0, 0.9 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

shapeName "fiery.dts", faceCamera true, randomSpin true, hasLight true, lightRange 8.0, timeScale 4.5, timeZero 0.250, timeOne 0.850

All 3 variants

A 23 mods the most-shipped version
shapeName"fiery.dts"
soundIdSoundJetTemp
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale4.5
timeZero0.250
timeOne0.850
colors[0]{ 0.4, 0.4, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 0.95, 1.0 }
radFactors{ 0.5, 1.0, 1.0 }
B 5 mods soundId SoundJetidle
shapeName"fiery.dts"
soundIdSoundJetidle
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale4.5
timeZero0.250
timeOne0.850
colors[0]{ 0.4, 0.4, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 0.95, 1.0 }
radFactors{ 0.5, 1.0, 1.0 }
C 3 mods colors[0] { 0.0, 0.0, 0.0 } · colors[1] { 1.0, 0.63, 0.0 } · colors[2] { 1.0, 0.63, 0.0 } · radFactors { 0.0, 1.0, 0.9 }
shapeName"fiery.dts"
soundIdSoundPlayerDeath
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale4.5
timeZero0.250
timeOne0.850
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 0.63, 0.0 }
colors[2]{ 1.0, 0.63, 0.0 }
radFactors{ 0.0, 1.0, 0.9 }