⌂Starsiege: Tribes Community Archive

ExplosionData GrblasterExp community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
50%agreement
ABC

3 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsC2 modsspread
colors[0]{ 1.0, 0.25, 0.25 }{ 0.0, 50.25, 0.0 }{ 0.0, 0.25, 1.0 }3 vals
colors[1]{ 1.0, 0.25, 0.25 }{ 0.0, 50.25, 0.0 }{ 0.0, 0.25, 1.0 }3 vals
colors[2]{ 1.0, 0.25, 0.25 }{ 0.0, 50.25, 0.0 }{ 0.0, 0.25, 1.0 }3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (10)

shapeName "paint.dts", soundId energyExplosion, faceCamera true, randomSpin true, hasLight false, lightRange 1, timeZero 0.450, timeOne 0.750, radFactors { 1.0, 1.0, 1.0 }, shiftPosition True

All 3 variants

A 4 mods the most-shipped version
shapeName"paint.dts"
soundIdenergyExplosion
faceCameratrue
randomSpintrue
hasLightfalse
lightRange1
timeZero0.450
timeOne0.750
colors[0]{ 1.0, 0.25, 0.25 }
colors[1]{ 1.0, 0.25, 0.25 }
colors[2]{ 1.0, 0.25, 0.25 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue
B 2 mods colors[0] { 0.0, 50.25, 0.0 } · colors[1] { 0.0, 50.25, 0.0 } · colors[2] { 0.0, 50.25, 0.0 }
shapeName"paint.dts"
soundIdenergyExplosion
faceCameratrue
randomSpintrue
hasLightfalse
lightRange1
timeZero0.450
timeOne0.750
colors[0]{ 0.0, 50.25, 0.0 }
colors[1]{ 0.0, 50.25, 0.0 }
colors[2]{ 0.0, 50.25, 0.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue
C 2 mods colors[0] { 0.0, 0.25, 1.0 } · colors[1] { 0.0, 0.25, 1.0 } · colors[2] { 0.0, 0.25, 1.0 }
shapeName"paint.dts"
soundIdenergyExplosion
faceCameratrue
randomSpintrue
hasLightfalse
lightRange1
timeZero0.450
timeOne0.750
colors[0]{ 0.0, 0.25, 1.0 }
colors[1]{ 0.0, 0.25, 1.0 }
colors[2]{ 0.0, 0.25, 1.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue