Cybrid_2K5
by admin
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- Filename
Cybrid_2K5.zip- Size
- 251.5 KB (listed 251.5KB)
- Type
- ZIP
- Developer
- admin
- Last update
- Jun 07, 2008 - 02:21
- Format
- Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — Cybrid2K5/Dev-Log.txt (from the archive itself)
- Switched out admin.cs with secureBase's admin.cs - Replaced Server.cs with secureBase's server.cs except for the functs that VX had in server.cs - Added T-Mail.cs - Added Logging.cs - Completely Replaced Comchat.cs with secureBase's Comchat.cs - Added My Team Damage Code In Player.cs - Added ClanMatch Code In Objectives.cs, Server.cs, Admin.cs and Game.cs - Added Possession Related Things In Item.cs - Replaced Menu.cs with secureBase's Menu.cs - Added the 2K5_Config.cs - Added Sparkle Flag FX - Added Electric Web - Added LifeTime Stats and Server Ranking - Fixed ScoreSheet (Objective.cs) - Added !help for the HelpDesk //============================---- // +]-[ybrid+ 2K5 The Cybrid Wars //============================---- 6 New Armors Added New Weapon Switching Method New Armor Effects
Readme — Cybrid2K5/Commands.txt (from the archive itself)
COMMANDS: Normal Commands: !sad <password> - gets you the admin level of the password you type in example: !sad masterpassword !pm <partofName> <privateMessage> - sends a private message to the person who you specify example: !pm Worst hello this is a pm. Would send the message "hello this is a pm." to the person with Worst as part of their name. !setclanmatch <clanTag1> <clanTag2> <serverpassword> - Sets up a clan match between clanTag1 and clanTag2 and sets the server password to whatever you specify when the match is started. The match is then started from the tab menu. (Note: You must be a master admin to do this) You can also put in player names instead of clans for a nice 1 vs. 1 match. You specify the points you play to in the tab menu when you click Start Clan Match. Also, when the match starts everyone who is not involved in the match is auto kicked. Tribes E-Mail Commands: NOTE: YOU MUST USE THE T-MAIL OPTION ON THE TAB MENU BEFORE USING ANY OF THESE COMMANDS NOTE: ALL COMMANDS ARE CASE SENSITIVE !Write <PlayerName> - used when you don't have the player on your contact list, you then use the !Compose command to write the message to the player who you specified with !Write !Compose <Message> - sends a T-Mail message to the player who you have selected either through your contact list, or with !Write !AddContact <ExactPlayerName> - Adds <ExactPlayerName> as a contact in your contact list !Clear - Typed to clear a T-Mail that is displayed as a bottomprint message when you check your T-Mails.
Contents — 83 files (inside the archive)
- Cybrid2K5/admin.cs
- Cybrid2K5/ai.cs
- Cybrid2K5/ArmorData.cs
- Cybrid2K5/ArmorOnDamage.cs
- Cybrid2K5/baseDebrisData.cs
- Cybrid2K5/baseExpData.cs
- Cybrid2K5/baseProjData.cs
- Cybrid2K5/beacon.cs
- Cybrid2K5/changeMission.cs
- Cybrid2K5/chatmenu.cs
- Cybrid2K5/client.cs
- Cybrid2K5/clientDefaults.cs
- Cybrid2K5/comchat.cs
- Cybrid2K5/commander.cs
- Cybrid2K5/Commands.txt
- Cybrid2K5/commonEditor.strings
- Cybrid2K5/commonEditor.strings.cs
- Cybrid2K5/CybridBoom.cs
- Cybrid2K5/DamageEXP.cs
- Cybrid2K5/DamageFX.cs
- Cybrid2K5/DamageProjectiles.cs
- Cybrid2K5/darkstar.strings.cs
- Cybrid2K5/Dev-Log.txt
- Cybrid2K5/dm.cs
- Cybrid2K5/EditMission.cs
- Cybrid2K5/editor.cs
- Cybrid2K5/editor.strings.cs
- Cybrid2K5/EliteTrails.cs
- Cybrid2K5/esf.strings.cs
- Cybrid2K5/fear.strings.cs
- Cybrid2K5/Fireworks.cs
- Cybrid2K5/Functions.cs
- Cybrid2K5/game.cs
- Cybrid2K5/GUI.CS
- Cybrid2K5/help.strings.cs
- Cybrid2K5/interiorLight.cs
- Cybrid2K5/Iplogger.cs
- Cybrid2K5/IRCClient.cs
- Cybrid2K5/item.cs
- Cybrid2K5/keys.cs
- Cybrid2K5/loadShow.cs
- Cybrid2K5/Logging.cs
- Cybrid2K5/makefile.mak
- Cybrid2K5/marker.cs
- Cybrid2K5/med.cs
- Cybrid2K5/menu.cs
- Cybrid2K5/Mine.cs
- Cybrid2K5/mission.cs
- Cybrid2K5/missionList.cs
- Cybrid2K5/move.cs
- Cybrid2K5/moveable.cs
- Cybrid2K5/mssccprj.scc
- Cybrid2K5/newMission.cs
- Cybrid2K5/nsound.cs
- Cybrid2K5/objectives.cs
- Cybrid2K5/observer.cs
- Cybrid2K5/Options.cs
- Cybrid2K5/player.cs
- Cybrid2K5/PlayerSetup.cs
- Cybrid2K5/RegisterObjects.cs
- Cybrid2K5/registervolume.cs
- Cybrid2K5/sae.cs
- Cybrid2K5/sensor.cs
- Cybrid2K5/server.cs
- Cybrid2K5/serverDefaults.cs
- Cybrid2K5/ServStats.cs
- Cybrid2K5/sfx.strings.cs
- Cybrid2K5/sound.cs
- Cybrid2K5/SPECIALEFFECTBOMBS.cs
- Cybrid2K5/SPECIALEFFECTEXP.cs
- Cybrid2K5/SPECIALEFFECTS.cs
- Cybrid2K5/SPECIALEFFECTSFUNCTIONS.cs
- Cybrid2K5/staticshape.cs
- Cybrid2K5/station.cs
- Cybrid2K5/T-Mail.cs
- Cybrid2K5/tag.cs
- Cybrid2K5/ted.cs
- Cybrid2K5/trees.cs
- Cybrid2K5/trigger.cs
- Cybrid2K5/tsDefaultMatProps.cs
- Cybrid2K5/turret.cs
- Cybrid2K5/vehicle.cs
- Cybrid2K5/
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=359
Archived source HTML: _source/file/359.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=359
Archived source HTML: _source/file/359.html