⌂Starsiege: Tribes Community Archive

ExplosionData KnifeExp community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
colors[0]{ 1, 1, 0 }{ 0.0, 0.0, 0.0 }2 vals
colors[1]{ 0.51, 1, 0 }{ 1.0, 1.0, 1.0 }2 vals
colors[2]{ 1, 1, 0 }{ 1.0, 1.0, 1.0 }2 vals
hasLightfalsetrue2 vals
lightRange2.51.02 vals
radFactors{ 0.51, 1, 0 }{ 0.0, 1.0, 0.0 }2 vals
shiftPosition—True1 vals
timeOne2.4500.9002 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

3 more properties that differ

timeZero, validateMaterials, validateShape

Same in all 2 variants (4)

shapeName "breath.dts", soundId ricochet1, faceCamera true, randomSpin true

All 2 variants

A 1 mods the most-shipped version
shapeName"breath.dts"
soundIdricochet1
faceCameratrue
randomSpintrue
hasLightfalse
lightRange2.5
timeZero0.250
timeOne2.450
colors[0]{ 1, 1, 0 }
colors[1]{ 0.51, 1, 0 }
colors[2]{ 1, 1, 0 }
radFactors{ 0.51, 1, 0 }
Shipped by: DUNEServerSource
B 1 mods colors[0] { 0.0, 0.0, 0.0 } · colors[1] { 1.0, 1.0, 1.0 } · colors[2] { 1.0, 1.0, 1.0 } · hasLight true
shapeName"breath.dts"
soundIdricochet1
validateShapetrue
validateMaterialstrue
faceCameratrue
randomSpintrue
hasLighttrue
lightRange1.0
timeZero0.100
timeOne0.900
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 1.0, 1.0 }
radFactors{ 0.0, 1.0, 0.0 }
shiftPositionTrue
Shipped by: proudmandown5.0