⌂Starsiege: Tribes Community Archive

ExplosionData PoisonExp community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
4variants
40%agreement
ABCD

4 variants across 5 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA2 modsB1 modsC1 modsD1 modsspread
colors[1]{ 0.25, 1.0, 0.25 }{ 1.0, 1.0, 1.0 }{ 0.25, 0.25, 1.0 }{ 0.3, 1.0, 0.3 }4 vals
soundIdricochet1shockExplosionSoundBeaconUseSoundPlayerDeath4 vals
colors[0]{ 0.25, 1.0, 0.25 }{ 0.0, 0.0, 0.0 }{ 0.25, 0.25, 1.0 }{ 0.0, 0.0, 0.0 }3 vals
colors[2]{ 0.25, 1.0, 0.25 }{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.0, 0.7, 0.0 }3 vals
lightRange3.08.03.03.02 vals
radFactors{ 1.0, 1.0, 1.0 }{ 0.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }2 vals
randomSpintruefalsetruetrue2 vals
shapeName"mortartrail.dts""mortarex.dts""mortartrail.dts""mortartrail.dts"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

4 more properties that differ

shiftPosition, timeOne, timeScale, timeZero

Same in all 4 variants (2)

faceCamera true, hasLight true

All 4 variants

A 2 mods the most-shipped version
shapeName"mortartrail.dts"
soundIdricochet1
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeZero0.450
timeOne0.750
colors[0]{ 0.25, 1.0, 0.25 }
colors[1]{ 0.25, 1.0, 0.25 }
colors[2]{ 0.25, 1.0, 0.25 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue
B 1 mods colors[0] { 0.0, 0.0, 0.0 } · colors[1] { 1.0, 1.0, 1.0 } · colors[2] { 1.0, 1.0, 1.0 } · lightRange 8.0
shapeName"mortarex.dts"
soundIdshockExplosion
faceCameratrue
randomSpinfalse
hasLighttrue
lightRange8.0
timeScale0.1
timeZero0.0
timeOne0.10
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 1.0, 1.0, 1.0 }
radFactors{ 0.0, 1.0, 1.0 }
Shipped by: anathrax
C 1 mods colors[0] { 0.25, 0.25, 1.0 } · colors[1] { 0.25, 0.25, 1.0 } · colors[2] { 1.0, 1.0, 1.0 } · soundId SoundBeaconUse
shapeName"mortartrail.dts"
soundIdSoundBeaconUse
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeZero0.450
timeOne0.750
colors[0]{ 0.25, 0.25, 1.0 }
colors[1]{ 0.25, 0.25, 1.0 }
colors[2]{ 1.0, 1.0, 1.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue
Shipped by: _RaMpAgE_v1.7
D 1 mods colors[0] { 0.0, 0.0, 0.0 } · colors[1] { 0.3, 1.0, 0.3 } · colors[2] { 0.0, 0.7, 0.0 } · soundId SoundPlayerDeath
shapeName"mortartrail.dts"
soundIdSoundPlayerDeath
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeZero0.450
timeOne0.750
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 0.3, 1.0, 0.3 }
colors[2]{ 0.0, 0.7, 0.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositionTrue
Shipped by: Rampage2.0