⌂Starsiege: Tribes Community Archive

ExplosionData ShockJetExp community-made

Not part of the retail game. No Dynamix version of this name exists.

15mods
3variants
67%agreement
ABC

3 variants across 15 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA10 modsB4 modsC2 modsspread
colors[0]{ 0.25, 0.25, 1.0 }{ 0.25, 0.25, 1.0 }{ 0.25, 1.0, 0.25 }2 vals
colors[1]{ 0.25, 0.25, 1.0 }{ 0.25, 0.25, 1.0 }{ 0.25, 1.0, 0.25 }2 vals
colors[2]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.25, 1.0, 0.25 }2 vals
shapeName"fusionex.dts""enex.dts""fusionex.dts"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (10)

soundId shockExplosion, faceCamera true, randomSpin true, hasLight true, lightRange 3.0, timeScale 10, timeZero 0.100, timeOne 0.150, radFactors { 1.0, 1.0, 1.0 }, shiftPosition true

All 3 variants

A 10 mods the most-shipped version
shapeName"fusionex.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeScale10
timeZero0.100
timeOne0.150
colors[0]{ 0.25, 0.25, 1.0 }
colors[1]{ 0.25, 0.25, 1.0 }
colors[2]{ 1.0, 1.0, 1.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositiontrue
B 4 mods shapeName "enex.dts"
shapeName"enex.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeScale10
timeZero0.100
timeOne0.150
colors[0]{ 0.25, 0.25, 1.0 }
colors[1]{ 0.25, 0.25, 1.0 }
colors[2]{ 1.0, 1.0, 1.0 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositiontrue
C 2 mods colors[0] { 0.25, 1.0, 0.25 } · colors[1] { 0.25, 1.0, 0.25 } · colors[2] { 0.25, 1.0, 0.25 }
shapeName"fusionex.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange3.0
timeScale10
timeZero0.100
timeOne0.150
colors[0]{ 0.25, 1.0, 0.25 }
colors[1]{ 0.25, 1.0, 0.25 }
colors[2]{ 0.25, 1.0, 0.25 }
radFactors{ 1.0, 1.0, 1.0 }
shiftPositiontrue