⌂Starsiege: Tribes Community Archive

FlierData Arwing community-made

Not part of the retail game. No Dynamix version of this name exists.

33mods
9variants
33%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (vehicle, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
Projectile
ABCDEFGH+1

9 variants across 33 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA11 modsB6 modsC3 modsD3 modsE3 modsspread
mass1.09.01.09.09.04 vals
maxEnergy1004010030303 vals
projectileTypeRPG—HybridRPGBlasterBolt—4 vals
damageSkinData—"objectDamageSkins"———1 vals
maxSideSpeed—10—10102 vals
maxSpeed3004030040405 vals
minSpeed-100-15-100-15-155 vals
maxAlt10001024100025002506 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

12 more properties that differ

fireSound, groundDamageScale, maxVertical, accel, debrisId, description, explosionId, lift, maxBank, maxDamage, maxPitch, reloadDelay

Same in all 9 variants (15)

className "Vehicle", shieldShapeName "shield_medium", damageLevel {1.0, 1.0}, repairRate 0, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, moveSound SoundFlyerActive, driverPose 22

Neighbourhood

Points at

projectileTypeRocketData RPG / ItemData RPG11 mods
projectileTypeRocketData HybridRPG3 mods
projectileTypeBulletData BlasterBolt / RocketData BlasterBolt3 mods
projectileTypeRocketData ArwingBullet2 mods

All 9 variants

A 11 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed300
minSpeed-100
lift5
maxAlt1000
maxVertical2.5
maxDamage0.3
damageLevel{1.0, 1.0}
maxEnergy100
accel2.0
groundDamageScale1.0
projectileTypeRPG
reloadDelay0.2
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Scout238"
B 6 mods mass 9.0 · maxEnergy 40 · damageSkinData "objectDamageSkins" · maxSideSpeed 10
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed40
maxSideSpeed10
minSpeed-15
lift1
maxAlt1024
maxVertical10
maxDamage0.75
damageLevel{1.0, 1.0}
accel0.4
groundDamageScale1
reloadDelay0.15
maxEnergy40
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Arwing"
damageSkinData"objectDamageSkins"
C 3 mods projectileType HybridRPG
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed300
minSpeed-100
lift5
maxAlt1000
maxVertical2.5
maxDamage0.3
damageLevel{1.0, 1.0}
maxEnergy100
accel2.0
groundDamageScale1.0
projectileTypeHybridRPG
reloadDelay0.2
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Scout238"
D 3 mods mass 9.0 · maxEnergy 30 · maxSideSpeed 10 · maxSpeed 40
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed40
maxSideSpeed10
minSpeed-15
lift1
maxAlt2500
maxVertical1000
maxDamage0.75
damageLevel{1.0, 1.0}
accel0.4
groundDamageScale1.7
projectileTypeBlasterBolt
reloadDelay0.15
maxEnergy30
repairRate0
fireSoundSoundFireBlaster
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Arwing"
E 3 mods mass 9.0 · maxEnergy 30 · maxSideSpeed 10 · maxSpeed 40
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed40
maxSideSpeed10
minSpeed-15
lift1
maxAlt250
maxVertical10
maxDamage0.75
damageLevel{1.0, 1.0}
accel0.4
groundDamageScale1
reloadDelay0.15
maxEnergy30
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Arwing"
F 2 mods mass 9.0 · maxEnergy 40 · damageSkinData "objectDamageSkins" · maxSideSpeed 60
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed70
maxSideSpeed60
minSpeed-15
lift1
maxAlt1024
maxVertical10
maxDamage0.75
damageLevel{1.0, 1.0}
accel0.5
groundDamageScale1
reloadDelay0.15
maxEnergy40
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Arwing"
damageSkinData"objectDamageSkins"
G 2 mods mass 9.0 · maxEnergy 40 · damageSkinData "objectDamageSkins" · maxSideSpeed 60
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank90
maxPitch90
maxSpeed70
maxSideSpeed60
minSpeed-25
lift1
maxAlt1024
maxVertical10
maxDamage0.75
damageLevel{1.0, 1.0}
accel0.5
groundDamageScale1
reloadDelay0.15
maxEnergy40
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Arwing"
damageSkinData"objectDamageSkins"
H 2 mods mass 5.0 · maxSpeed 75 · minSpeed -20 · projectileType ArwingBullet
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass5.0
drag1.0
density1.2
maxBank20.0
maxPitch20.0
maxSpeed75
minSpeed-20
lift0.75
maxAlt4000
maxVertical10
maxDamage10
damageLevel{1.0, 1.0}
maxEnergy100
accel1.0
groundDamageScale1.0
projectileTypeArwingBullet
reloadDelay0.1
repairRate0
fireSoundSoundFireLaser
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"SFX Arwing"
I 1 mods mass 20.0 · maxEnergy 40 · damageSkinData "objectDamageSkins" · maxSpeed 120
explosionIdFlierExplosion
debrisIdFlierDebris
className"Vehicle"
shapeFile"Nflyer"
shieldShapeName"shield_medium"
mass20.0
drag2.0
density2.2
maxBank0.5
maxPitch0.5
maxSpeed120
minSpeed-1
lift0.50
maxAlt75
maxVertical25
maxDamage5.0
damageLevel{1.0, 1.0}
maxEnergy40
accel0.85
groundDamageScale1
reloadDelay0.15
repairRate0
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundComancheIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"Comanche"
damageSkinData"objectDamageSkins"