⌂Starsiege: Tribes Community Archive

FlierData Avenger community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
6variants
35%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCDEF

6 variants across 17 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA6 modsB3 modsC3 modsD2 modsE2 modsspread
maxEnergy50404050502 vals
projectileTypeAntiMatterAntiMatterAntiMatterEMPIRIALTRoundsIonShock33 vals
damageSkinData"objectDamageSkins"——"objectDamageSkins""objectDamageSkins"1 vals
minSpeed-10-10-10-25-102 vals
accel0.50.50.80.650.653 vals
maxAlt5122552505125123 vals
reloadDelay0.50.50.50.250.053 vals
fireSoundShockExplosionShockExplosionShockExplosiondebrisSmallExplosiondebrisSmallExplosion2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

4 more properties that differ

groundDamageScale, maxBank, maxPitch, maxVertical

Same in all 6 variants (26)

explosionId FlierExplosion, debrisId FlierDebris2, className "Vehicle", shapeFile "hover_apc_sml", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxSideSpeed 10, lift 1, damageLevel {1.0, 1.0}, repairRate 0, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 23, description "ThunderTank"

Neighbourhood

Points at

projectileTypeRocketData AntiMatter13 mods
projectileTypeBulletData EMPIRIALTRounds2 mods
projectileTypeRocketData IonShock32 mods

All 6 variants

A 6 mods the most-shipped version
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-10
lift1
maxAlt512
maxVertical10
maxDamage1.25
damageLevel{1.0, 1.0}
maxEnergy50
accel0.5
groundDamageScale1
projectileTypeAntiMatter
reloadDelay0.5
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
damageSkinData"objectDamageSkins"
B 3 mods maxEnergy 40 · no damageSkinData · maxAlt 255
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-10
lift1
maxAlt255
maxVertical10
maxDamage1.25
damageLevel{1.0, 1.0}
maxEnergy40
accel0.5
groundDamageScale1
projectileTypeAntiMatter
reloadDelay0.5
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
C 3 mods maxEnergy 40 · no damageSkinData · accel 0.8 · groundDamageScale 0.1
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-10
lift1
maxAlt250
maxVertical100
maxDamage1.25
damageLevel{1.0, 1.0}
maxEnergy40
accel0.8
groundDamageScale0.1
projectileTypeAntiMatter
reloadDelay0.5
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
D 2 mods minSpeed -25 · projectileType EMPIRIALTRounds · accel 0.65 · fireSound debrisSmallExplosion
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank90
maxPitch90
maxSpeed50
maxSideSpeed10
minSpeed-25
lift1
maxAlt512
maxVertical10
maxDamage1.25
damageLevel{1.0, 1.0}
maxEnergy50
accel0.65
groundDamageScale1
projectileTypeEMPIRIALTRounds
reloadDelay0.25
repairRate0
fireSounddebrisSmallExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
damageSkinData"objectDamageSkins"
E 2 mods projectileType IonShock3 · accel 0.65 · fireSound debrisSmallExplosion · reloadDelay 0.05
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed50
maxSideSpeed10
minSpeed-10
lift1
maxAlt512
maxVertical10
maxDamage1.25
damageLevel{1.0, 1.0}
maxEnergy50
accel0.65
groundDamageScale1
projectileTypeIonShock3
reloadDelay0.05
repairRate0
fireSounddebrisSmallExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
damageSkinData"objectDamageSkins"
F 1 mods maxSpeed 70 · maxDamage 5.25
explosionIdFlierExplosion
debrisIdFlierDebris2
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank32
maxPitch32
maxSpeed70
maxSideSpeed10
minSpeed-10
lift1
maxAlt512
maxVertical10
maxDamage5.25
damageLevel{1.0, 1.0}
maxEnergy50
accel0.5
groundDamageScale1
projectileTypeAntiMatter
reloadDelay0.5
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"ThunderTank"
damageSkinData"objectDamageSkins"