⌂Starsiege: Tribes Community Archive

FlierData DogFighter community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
description"Dogfighter""Scout"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (37)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.6, maxPitch 0.5, maxSpeed 55, minSpeed -20, lift 0.80, maxAlt 20, maxVertical 10, maxDamage 0.6, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.5, groundDamageScale 1.0, projectileType DogFighterBullet, reloadDelay 0.1, repairRate 0, fireSound SoundEnergyTurretFire, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22

Neighbourhood

Points at

projectileTypeBulletData DogFighterBullet2 mods

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.6
maxPitch0.5
maxSpeed55
minSpeed-20
lift0.80
maxAlt20
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.5
groundDamageScale1.0
projectileTypeDogFighterBullet
reloadDelay0.1
repairRate0
fireSoundSoundEnergyTurretFire
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Dogfighter"
B 1 mods description "Scout"
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.6
maxPitch0.5
maxSpeed55
minSpeed-20
lift0.80
maxAlt20
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.5
groundDamageScale1.0
projectileTypeDogFighterBullet
reloadDelay0.1
repairRate0
fireSoundSoundEnergyTurretFire
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Scout"
Shipped by: ultrabop