FlierData DogFighter community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| description | "Dogfighter" | "Scout" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (37)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.6, maxPitch 0.5, maxSpeed 55, minSpeed -20, lift 0.80, maxAlt 20, maxVertical 10, maxDamage 0.6, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.5, groundDamageScale 1.0, projectileType DogFighterBullet, reloadDelay 0.1, repairRate 0, fireSound SoundEnergyTurretFire, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22
Neighbourhood
Points at
| projectileType | BulletData DogFighterBullet | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "flyer" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.6 |
| maxPitch | 0.5 |
| maxSpeed | 55 |
| minSpeed | -20 |
| lift | 0.80 |
| maxAlt | 20 |
| maxVertical | 10 |
| maxDamage | 0.6 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.5 |
| groundDamageScale | 1.0 |
| projectileType | DogFighterBullet |
| reloadDelay | 0.1 |
| repairRate | 0 |
| fireSound | SoundEnergyTurretFire |
| damageSound | SoundFlierCrash |
| ramDamage | 1.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 22 |
| description | "Dogfighter" |
B 1 mods description "Scout"
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "flyer" |
| shieldShapeName | "shield_medium" |
| mass | 9.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.6 |
| maxPitch | 0.5 |
| maxSpeed | 55 |
| minSpeed | -20 |
| lift | 0.80 |
| maxAlt | 20 |
| maxVertical | 10 |
| maxDamage | 0.6 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.5 |
| groundDamageScale | 1.0 |
| projectileType | DogFighterBullet |
| reloadDelay | 0.1 |
| repairRate | 0 |
| fireSound | SoundEnergyTurretFire |
| damageSound | SoundFlierCrash |
| ramDamage | 1.5 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | true |
| driverPose | 22 |
| description | "Scout" |