⌂Starsiege: Tribes Community Archive

FlierData Enterprise community-made

Not part of the retail game. No Dynamix version of this name exists.

16mods
4variants
38%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCD

4 variants across 16 mods; the most-shipped one is in 38% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA6 modsB5 modsC3 modsD2 modsspread
projectileTypePlasmagrenadeshellHMSLHellStormCloudQuantumTorpedo4 vals
maxSpeed100100100352 vals
minSpeed-100-100-100-22 vals
description"armagedon3""armagedon3""armagedon3""Enterprise E"2 vals
fireSoundSoundFireFlierRocketSoundFireFlierRocketSoundFireFlierRocketSoundPlasmaTurretFire2 vals
groundDamageScale0001.02 vals
lift0.750.750.752.02 vals
maxAlt25002500250099002 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

6 more properties that differ

maxBank, maxDamage, maxPitch, reloadDelay, shapeFile, visibleDriver

Same in all 4 variants (24)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxVertical 10, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.4, repairRate 0, damageSound SoundFlierCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, driverPose 22

Neighbourhood

Points at

projectileTypeGrenadeData Plasmagrenadeshell6 mods
projectileTypeGrenadeData HMSL5 mods
projectileTypeBulletData HellStormCloud3 mods
projectileTypeBulletData QuantumTorpedo2 mods

All 4 variants

A 6 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"Flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed100
minSpeed-100
lift0.75
maxAlt2500
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale0
projectileTypePlasmagrenadeshell
reloadDelay0.5
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"armagedon3"
B 5 mods projectileType HMSL
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"Flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed100
minSpeed-100
lift0.75
maxAlt2500
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale0
projectileTypeHMSL
reloadDelay0.5
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"armagedon3"
C 3 mods projectileType HellStormCloud
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"Flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed100
minSpeed-100
lift0.75
maxAlt2500
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale0
projectileTypeHellStormCloud
reloadDelay0.5
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"armagedon3"
D 2 mods maxSpeed 35 · minSpeed -2 · projectileType QuantumTorpedo · description "Enterprise E"
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank3.0
maxPitch3.0
maxSpeed35
minSpeed-2
lift2.0
maxAlt9900
maxVertical10
maxDamage3.0
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale1.0
projectileTypeQuantumTorpedo
reloadDelay1.0
repairRate0
fireSoundSoundPlasmaTurretFire
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverfalse
driverPose22
description"Enterprise E"