⌂Starsiege: Tribes Community Archive

FlierData Explorer community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
5variants
47%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCDE

5 variants across 17 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA8 modsB3 modsC3 modsD2 modsE1 modsspread
maxEnergy65303065652 vals
damageSkinData"objectDamageSkins"——"objectDamageSkins""objectDamageSkins"1 vals
minSpeed-15-15-15-25-152 vals
groundDamageScale10.51112 vals
maxAlt1024100000100000102410242 vals
maxBank12.512.512.59012.52 vals
maxDamage0.550.550.550.555.552 vals
maxPitch12.012.012.09012.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

1 more properties that differ

shapeFile

Same in all 5 variants (30)

explosionId FlierExplosion, debrisId FlierDebris, classname "Vehicle", shieldShapeName "shield_medium", mass 1.0, drag 0.1, density 1.0, maxSpeed 65, maxSideSpeed 10, lift 1.0, maxVertical 0.0000001, damageLevel {1.0, 1.0}, accel 1.5, reloadDelay 0.15, repairRate 0, fireSound ShockExplosion, damageSound SoundFlierCrash, ramDamage 0.65, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver False, driverPose 22, description "3DFX Explorer"

All 5 variants

A 8 mods the most-shipped version
explosionIdFlierExplosion
debrisIdFlierDebris
classname"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag0.1
density1.0
maxBank12.5
maxPitch12.0
maxSpeed65
minSpeed-15
maxSideSpeed10
lift1.0
maxAlt1024
maxVertical0.0000001
maxDamage0.55
damageLevel{1.0, 1.0}
maxEnergy65
accel1.5
groundDamageScale1
reloadDelay0.15
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage0.65
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"3DFX Explorer"
damageSkinData"objectDamageSkins"
B 3 mods maxEnergy 30 · no damageSkinData · groundDamageScale 0.5 · maxAlt 100000
explosionIdFlierExplosion
debrisIdFlierDebris
classname"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag0.1
density1.0
maxBank12.5
maxPitch12.0
maxSpeed65
minSpeed-15
maxSideSpeed10
lift1.0
maxAlt100000
maxVertical0.0000001
maxDamage0.55
damageLevel{1.0, 1.0}
maxEnergy30
accel1.5
groundDamageScale0.5
reloadDelay0.15
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage0.65
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"3DFX Explorer"
C 3 mods maxEnergy 30 · no damageSkinData · maxAlt 100000
explosionIdFlierExplosion
debrisIdFlierDebris
classname"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag0.1
density1.0
maxBank12.5
maxPitch12.0
maxSpeed65
minSpeed-15
maxSideSpeed10
lift1.0
maxAlt100000
maxVertical0.0000001
maxDamage0.55
damageLevel{1.0, 1.0}
maxEnergy30
accel1.5
groundDamageScale1
reloadDelay0.15
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage0.65
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"3DFX Explorer"
D 2 mods minSpeed -25 · maxBank 90 · maxPitch 90
explosionIdFlierExplosion
debrisIdFlierDebris
classname"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass1.0
drag0.1
density1.0
maxBank90
maxPitch90
maxSpeed65
minSpeed-25
maxSideSpeed10
lift1.0
maxAlt1024
maxVertical0.0000001
maxDamage0.55
damageLevel{1.0, 1.0}
maxEnergy65
accel1.5
groundDamageScale1
reloadDelay0.15
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage0.65
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"3DFX Explorer"
damageSkinData"objectDamageSkins"
E 1 mods maxDamage 5.55 · shapeFile "awing"
explosionIdFlierExplosion
debrisIdFlierDebris
classname"Vehicle"
shapeFile"awing"
shieldShapeName"shield_medium"
mass1.0
drag0.1
density1.0
maxBank12.5
maxPitch12.0
maxSpeed65
minSpeed-15
maxSideSpeed10
lift1.0
maxAlt1024
maxVertical0.0000001
maxDamage5.55
damageLevel{1.0, 1.0}
maxEnergy65
accel1.5
groundDamageScale1
reloadDelay0.15
repairRate0
fireSoundShockExplosion
damageSoundSoundFlierCrash
ramDamage0.65
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverFalse
driverPose22
description"3DFX Explorer"
damageSkinData"objectDamageSkins"