⌂Starsiege: Tribes Community Archive

FlierData Hellfire community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
83%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 6 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.

What the variants disagree about

propertyA5 modsB1 modsspread
mass18.09.02 vals
damageSoundSoundTankCrashSoundFlierCrash2 vals
maxSpeed115502 vals
minSpeed-1-22 vals
projectileType—FlierRocket1 vals
accel0.30.42 vals
destroyDamage1.0—1 vals
driverPose23222 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

11 more properties that differ

fireSound, groundDamageScale, lift, maxAlt, maxBank, maxDamage, maxPitch, ramDamage, reloadDelay, shapeFile, shieldShapeName

Same in all 2 variants (20)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", drag 1.0, density 1.2, maxVertical 10, damageLevel {1.0, 1.0}, maxEnergy 100, repairRate 0, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, description "Hellfire"

Neighbourhood

Points at

projectileTypeRocketData FlierRocket1 mods

All 2 variants

A 5 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_large"
mass18.0
drag1.0
density1.2
maxBank200
maxPitch20
maxSpeed115
minSpeed-1
lift0.5
maxAlt200
maxVertical10
maxDamage0.9
damageLevel{1.0, 1.0}
destroyDamage1.0
maxEnergy100
accel0.3
groundDamageScale0.75
repairRate0
ramDamage1.3
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
reloadDelay0.46
damageSoundSoundTankCrash
visibleToSensortrue
shadowDetailMask2
fireSoundbigExplosion4
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"Hellfire"
B 1 mods mass 9.0 · damageSound SoundFlierCrash · maxSpeed 50 · minSpeed -2
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed50
minSpeed-2
lift0.75
maxAlt25
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale1.0
projectileTypeFlierRocket
reloadDelay1.0
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Hellfire"
Shipped by: Apocalypse