FlierData HunterSeeker2 community-made
Not part of the retail game. No Dynamix version of this name exists.
1mods
1variants
100%agreement
◨ In-game configuration
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
All 1 mods that ship this use the identical version — nobody changed it.
All 1 variants
A 1 mods the most-shipped version
| description | "HunterSeeker Attack" |
|---|---|
| explosionId | mortarexp |
| className | "Vehicle" |
| shapeFile | "force" |
| mountRotation | { 0, -1.57, 0 } |
| shieldShapeName | "shield_medium" |
| projectile | "Undefined" |
| mass | 1.0 |
| drag | 1.5 |
| density | 1.2 |
| maxBank | 50 |
| maxPitch | 5000 |
| maxSpeed | 100 |
| minSpeed | 100 |
| lift | 3 |
| maxAlt | 2300 |
| maxVertical | 0.001 |
| destroyDamage | 0.001 |
| maxDamage | 0.001 |
| damageLevel | {0.001, 0.001} |
| maxEnergy | 10 |
| accel | 25.0 |
| groundDamageScale | 1000.0 |
| repairRate | 0 |
| damageSound | ricochet1 |
| ramDamage | 0 |
| ramDamageType | $HSDamageType |
| visibleToSensor | false |
| shadowDetailMask | 2 |
| idleSound | SoundGeneratorPower |
| moveSound | SoundGeneratorPower |
| visibleDriver | true |
| driverPose | 22 |
Shipped by: DUNEServerSource