FlierData Osprey community-made
Not part of the retail game. No Dynamix version of this name exists.
2 variants across 1 mods; the most-shipped one is in 100% of them — almost everyone ships the same version.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| idleSound | SoundOspreyIdle | SoundComancheIdle | 2 vals |
| moveSound | NoSound | — | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (34)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "Osprey", shieldShapeName "shield_medium", mass 100.0, drag 2.0, density 4.2, maxBank 0.25, maxPitch 0.25, maxSpeed 60, minSpeed -1, lift 0.75, maxAlt 75, maxVertical 15, maxDamage 5.0, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.4, groundDamageScale 1.0, repairRate 0, fireSound SoundFireFlierRocket, damageSound SoundTankCrash, ramDamage 0.0, ramDamageType 26, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, visibleDriver False, driverPose 23, description "Osprey"
All 2 variants
A 1 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "Osprey" |
| shieldShapeName | "shield_medium" |
| mass | 100.0 |
| drag | 2.0 |
| density | 4.2 |
| maxBank | 0.25 |
| maxPitch | 0.25 |
| maxSpeed | 60 |
| minSpeed | -1 |
| lift | 0.75 |
| maxAlt | 75 |
| maxVertical | 15 |
| maxDamage | 5.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.4 |
| groundDamageScale | 1.0 |
| repairRate | 0 |
| fireSound | SoundFireFlierRocket |
| damageSound | SoundTankCrash |
| ramDamage | 0.0 |
| ramDamageType | 26 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundOspreyIdle |
| moveSound | NoSound |
| visibleDriver | False |
| driverPose | 23 |
| description | "Osprey" |
B 1 mods idleSound SoundComancheIdle · no moveSound
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "Osprey" |
| shieldShapeName | "shield_medium" |
| mass | 100.0 |
| drag | 2.0 |
| density | 4.2 |
| maxBank | 0.25 |
| maxPitch | 0.25 |
| maxSpeed | 60 |
| minSpeed | -1 |
| lift | 0.75 |
| maxAlt | 75 |
| maxVertical | 15 |
| maxDamage | 5.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.4 |
| groundDamageScale | 1.0 |
| repairRate | 0 |
| fireSound | SoundFireFlierRocket |
| damageSound | SoundTankCrash |
| ramDamage | 0.0 |
| ramDamageType | 26 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundComancheIdle |
| visibleDriver | False |
| driverPose | 23 |
| description | "Osprey" |